6,561 Commits over 2,983 Days - 0.09cph!
* Fixed timer.Pause & timer.UnPause not check whether the timer is already paused or not
* Fixed game.CleanUpMap() duplicating all decals created by infodecal entities
* Added multvar and incrementvar to blocked convar list
* GitSync
Fixed a build issue on Linux/OSX from a previous commit
Reverting NWVars to the old system
Reverting all FreeType changes, this isn't worth it
* Fixed engine.WriteSave being able to write files outside of the save folder.
* GitSync