branchGarrys Mod/maincancel

6,561 Commits over 2,983 Days - 0.09cph!

bot
8 Years Ago
Automated Linux DS Build #352
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8 Years Ago
Automated Windows Build #352
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8 Years Ago
Automated OSX Build #352
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8 Years Ago
Automated Linux Build #352
8 Years Ago
game.LoadNextMap, game.SetTimeScale, game.SetSkillLevel, game.GetTimeScale, game.GetSkillLevel no longer crash when g_pGameRules = null
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8 Years Ago
Automated Linux DS Build #351
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8 Years Ago
Automated Windows Build #351
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8 Years Ago
Automated OSX Build #351
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8 Years Ago
Automated Linux Build #351
8 Years Ago
Improved handling of 0 subs for menu_cleanupgmas
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8 Years Ago
Automated Linux DS Build #350
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8 Years Ago
Automated Windows Build #350
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8 Years Ago
Automated OSX Build #350
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8 Years Ago
Automated Linux Build #350
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8 Years Ago
Automated Linux DS Build #349
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8 Years Ago
Automated Windows Build #349
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8 Years Ago
Automated OSX Build #349
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8 Years Ago
Automated Linux Build #349
8 Years Ago
Stopped creaton of some ConVarRefs every frame
8 Years Ago
Fix deadlocks in CMatQueuedRenderContext::ReadPixels, CMatQueuedRenderContext::ReadPixelsAndStretch, CMatQueuedRenderContext::GMOD_FlushQueue Render queue now flushes when almost full Disabled EnableThreadedMaterialVarAccess (useless with queued IMaterialVars)
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8 Years Ago
Automated Linux DS Build #348
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8 Years Ago
Automated Windows Build #348
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8 Years Ago
Automated Linux DS Build #347
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8 Years Ago
Automated Windows Build #347
8 Years Ago
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8 Years Ago
Automated Linux DS Build #346
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8 Years Ago
Automated Windows Build #346
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8 Years Ago
Automated Linux Build #346
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8 Years Ago
Automated OSX Build #346
8 Years Ago
Merge /mcore Ignore value of mat_requires_rt_alloc_first in first call to EndRenderTargetAllocation
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8 Years Ago
Automated Linux DS Build #345
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8 Years Ago
Automated Windows Build #345
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8 Years Ago
Automated Linux DS Build #344
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8 Years Ago
Automated OSX Build #344
8 Years Ago
Updated localization files
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8 Years Ago
Automated Windows Build #344
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8 Years Ago
Automated Linux Build #344
8 Years Ago
Fixed rare use of stale ILuaInterface pointer in C_BaseEntity::RestoreLuaEntityTable (Engine Error: GetLuaTable != TABLE!)
8 Years Ago
GitSync - more miniscule panel changes - DListView SetPaintBackgroun fix & DMenu.AddSpacer now uses skin for paint
8 Years Ago
GitSync - TTT changes + DListView/DPropertySheet update
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8 Years Ago
Automated Linux DS Build #343
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8 Years Ago
Automated Windows Build #343
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8 Years Ago
Automated Linux Build #343
8 Years Ago
* Added reload_legacy_addons console command
8 Years Ago
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8 Years Ago
Automated Linux DS Build #342
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8 Years Ago
Automated Windows Build #342