branchGarrys Mod/maincancel

6,561 Commits over 2,983 Days - 0.09cph!

bot
9 Years Ago
Automated Linux DS Build #224
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9 Years Ago
Automated Windows Build #224
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9 Years Ago
Automated OSX Build #224
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9 Years Ago
Automated Linux Build #224
9 Years Ago
Gamemodes within addons now have their 'entities' and 'content' directories mounted Workshop Lua files are now treated as if they're in the base directory by error handling
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9 Years Ago
Automated Linux DS Build #223
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9 Years Ago
Automated Windows Build #223
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9 Years Ago
Automated OSX Build #223
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9 Years Ago
Automated Linux Build #223
9 Years Ago
Fixed stack overpop when returning in certain places Forced player simulation now increments command number & changes random seed Added whereis console command to menu state, helps with checking if addons are overriding a specific file
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9 Years Ago
Automated Linux DS Build #222
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9 Years Ago
Automated Windows Build #222
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9 Years Ago
Automated OSX Build #222
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9 Years Ago
Automated Linux Build #222
9 Years Ago
Parented entities now never become parted from their physics objects Set sv_crazyphysics_vehicles back to 1 - it's good now
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9 Years Ago
Automated Windows Build #221
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9 Years Ago
Automated OSX Build #221
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9 Years Ago
Automated Linux DS Build #221
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9 Years Ago
Automated Linux Build #221
9 Years Ago
Mount legacy addon with lower priority if it looks like it is supposed to be a game's content, not super impressive
bot
9 Years Ago
Automated Windows Build #220
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9 Years Ago
Automated Linux DS Build #220
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9 Years Ago
Automated OSX Build #220
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9 Years Ago
Automated Linux Build #220
9 Years Ago
Fixed refcount issue when mounting a VPK multiple times
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9 Years Ago
Automated Windows Build #219
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9 Years Ago
Automated OSX Build #219
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9 Years Ago
Automated Linux Build #219
9 Years Ago
Don't remount GMAs on server disconnect. It really has to be faster
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9 Years Ago
Automated Linux DS Build #218
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9 Years Ago
Automated Windows Build #218
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9 Years Ago
Automated OSX Build #218
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9 Years Ago
Automated Linux Build #218
9 Years Ago
Freeze movement of parented entities' physics objects so they don't fall out of the map
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9 Years Ago
Automated Linux DS Build #217
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9 Years Ago
Automated Windows Build #217
9 Years Ago
GitSync(tm)
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9 Years Ago
Automated Windows Build #216
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9 Years Ago
Automated Linux DS Build #216
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9 Years Ago
Automated Linux Build #216
9 Years Ago
Current game mounting clearly needed more testing. Disabled for now.
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9 Years Ago
Automated Linux DS Build #215
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9 Years Ago
Automated Windows Build #215
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9 Years Ago
Automated OSX Build #215
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9 Years Ago
Automated Linux Build #215
9 Years Ago
Restrict current-game mounting to Windows for now
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9 Years Ago
Automated Linux DS Build #214
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9 Years Ago
Automated Windows Build #214
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9 Years Ago
Automated OSX Build #214
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9 Years Ago
Automated Linux Build #214