6,561 Commits over 2,983 Days - 0.09cph!
Automated Windows Build #193
Automated Linux Build #193
Prioritise GMA contents over stock VPKs (whoops)
Automated Linux DS Build #192
Automated Windows Build #192
Automated Linux Build #192
Clients prioritise mounting of the game that the current map belongs to
Automated Linux DS Build #191
Automated Windows Build #191
Automated Linux Build #191
Fixed a multiplayer issue with CTriggerCamera
Automated Linux DS Build #190
Automated Windows Build #190
Automated Linux Build #190
Changed mount order to make breaking the game more difficult: Map > Addons > Gamemodes > VPK > ./GarrysMod > Games > ./download > Fallbacks (Workshop unchanged)
Automated Linux DS Build #189
Automated Windows Build #189
Automated Linux DS Build #188
Automated Windows Build #188
Automated Linux DS Build #187
Automated Windows Build #187
Automated Linux Build #187
Fixed post processing shaders being broken on OSX due to a previous change
Automated Windows Build #186
Automated Linux DS Build #186
Base gamemode's CheckPassword hook now uses default reason
Automated Linux DS Build #185
Automated Windows Build #185
Automated Linux Build #185
Automated Linux DS Build #184
Fixed inconsistent angle networking on Linux servers
Added DefaultUnderline font back to ChatScheme.res
Temporary fix for DNumberScratch not working properly on Linux
Automated Windows Build #184
Automated Linux DS Build #183
Automated Windows Build #183
Automated Linux Build #183
Fix buffer-overflow in surface.CreateFont
Fix Vector with 0 arguments resulting in an uninitialised vector
Automated Linux DS Build #182
Automated Windows Build #182
Automated Linux DS Build #181
Automated Windows Build #181
Automated Linux Build #181