8,596 Commits over 3,256 Days - 0.11cph!
Automated Linux DS Build #311
Automated Windows Build #311
Removed auto generated files to fix the "1 file failed to pass validation" on Steam
Automated Linux DS Build #310
Automated Windows Build #310
Automated Linux DS Build #309
█▉▍ ▇ ▍▌▆▉▊▌ ▌▇ ▄▍▉▆ ▇▇▄▍▋▅
Automated Windows Build #309
Automated Linux Build #309
Lua ConCommands use the managed ConVar system (and get deleted on d/c)
Receiving non-existant replicated ConVars no longer spams the console with ConVarRef errors
Automated Linux DS Build #308
Automated Windows Build #308
Automated Linux DS Build #307
Automated Windows Build #307
Automated Linux Build #307
▉▍▍▍▌▊▍ ▆▊▋▊ ▇▆▌▊ ▌▄▊▄▅█▄▊▊▆, ▋ ▋▊▋▅▄ ▇▊▇▉ ▄▆ ▌▉▄ ▄▌▄▍ ▄▅▇▆ + ▌▍██▊▉▊▉▇ ▆▋ ▅▍▆██▊▇ ▊▌▇▉ ▉▆▄▍▅▊▄▊ ▉▄██▌▋
Automated Linux DS Build #306
Automated Windows Build #306
Automated Linux Build #306
* Disallowed removal or engine created panels ( You can still remove Lua created panels )
* Updated ~100 more spawnicons ( L4D spawnlist )
Automated Linux DS Build #305
Automated Windows Build #305
* More GitHub/lua changes
Automated Linux DS Build #304
Automated Windows Build #304
Automated Linux Build #304
Add sv_crazyphysics_wheels
Automated Linux DS Build #4
Automated Windows Build #4
Merged Player:GetHull(), Player:GetHullDuck(), Entity:GetChildren()
Merged GMA mounting performance improvements
Merged fix for hang when loading certain fonts
Merged PlayerButtonDown/PlayerButtonUp fixes
Merged extended font changes
Merged estonian flag change
Merged gamemodes, lua, addons dl restrictions
Merged >2GiB VRAM fix
Automated Linux DS Build #303
Automated Windows Build #303
Automated Linux Build #303
Fixed SWEPs not appearing in the weapon selection
Automated Linux DS Build #300
Automated Windows Build #300
Automated Linux DS Build #3
Automated Windows Build #3
Automated Linux DS Build #2