repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

2 Years Ago
Disallow physics creation/destruction functions from being called on jeeps/airboats to prevent crashes
2 Years Ago
cherrypick language file update & lua error fix
2 Years Ago
cherrypick language files update
2 Years Ago
Rip out some XBox UI and matchmaking stuff
2 Years Ago
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2 Years Ago
Updated language files
2 Years Ago
merge from main
2 Years Ago
Fixed a Lua error when receiving a text chat message from the srcds console
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Disabling hoverballs now adjusts their mass so they are not abnormally heavy when disabled, improved duplicator support for the disabled state
2 Years Ago
Added optional full profanity filter provided by Steam (Toggleable in the Filters section of the default chatbox, Steam preferences apply) https://files.facepunch.com/rubat/1b2611b1/wYMgPHem2P.png https://files.facepunch.com/rubat/1b2611b1/kkezxGbeIj.png
2 Years Ago
Try fix linux & osx
2 Years Ago
Fixed P2P join game not working after a changelevel
2 Years Ago
Implement Steam chat filter to the default chat box Added string = util.FilterText( input, context, steamID ) Added TEXT_FILTER_ enums
2 Years Ago
Potentially fixed a crash when Steam sends us a null SteamUGCQueryCompleted_t
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
Downgrade Steamworks SDK to 1.50
2 Years Ago
Make it more clear that changing sbox_persist while in-game will cleanup the map, "Stop Persisting" property will now also be hidden when persistence is disabled, do not clean up map when disabling persistence, fixed changing persistence in-game saving to the wrong file if the cvar changed too quickly within the 2 second timer
2 Years Ago
Add OS specific errors to binary module loading errors
2 Years Ago
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2 Years Ago
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2 Years Ago
Potential fix for a crash within CFontTextureRegen
2 Years Ago
Fixed DTextEntry's automatic line breaks causing an infinite loop hang with specially formatted text containing a lot of whitespace
2 Years Ago
merge from main
2 Years Ago
contraint.NoCollide no longer tries to be a part of a constraint system. Fixes a server crash. logic_collision_pair never had a key-value pair for a constraint system.
2 Years Ago
Fixed a stack overflow with DListView and columns inserted at specific positions
2 Years Ago
surface.DrawLine now uses floats not integers
2 Years Ago
Fixed GMODLUA_GetUserType leaking onto the Lua stack (this only affects binary modules and the type() function, when using custom userdata types)
2 Years Ago
Potential fix for crash relating to env_microphone's measure target entity Reduce Faceposer tool's convar count to 96 (from 128) to match the actual limit in the engine
2 Years Ago
Fixed GM:PlayerAmmoChanged reporting incorrect new ammo count when called from Player:GiveAmmo Spawnmenu search now resets its model cache when GameContentChanged hook is called
2 Years Ago
Port prop_vehicle_jeep damage behavior to prop_vehicle_prisoner_pod - reacts to damage physically, driver takes explosion damage, calls Lua's EntityTakeDamage hook
2 Years Ago
merge from main (network breaking changes)
2 Years Ago
Only update Steam client binaries
2 Years Ago
Rollback Steamworks to 1.50
2 Years Ago
merge from main
2 Years Ago
Added trigger_catapult entity from Team Fortress 2 m_flCycle is now networked from -1 to 1, from 0 to 1 Bumped steam.inf version
2 Years Ago
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
Delete unused Steam binaries
2 Years Ago
Updated language files
2 Years Ago
Update Steamworks to v1.53a
2 Years Ago
try deleting probably unused steam libraries
2 Years Ago
Update Steamworks to v1.53a
2 Years Ago
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2 Years Ago
Fixed remaining potential crashes with npc_barnacle when its tongue entity is removed Do not allow npc_barnacle to pick up gibs it itself spits out Force enable episodic behavior when eating zombies so they are not just spat out as ragdolls
2 Years Ago
Fixed over 2 dozens of compile warnings
2 Years Ago
Fixed over 2 dozen of compile warnings