8,596 Commits over 3,256 Days - 0.11cph!
Automated Linux Build #631
Added ILuaBase::GetAngle/PushAngle/GetVector/PushVector
Added ILuaBase::CreateMetaTable/PushMetaTable/PushUserType/SetUserType/GetUserType
Deprecated ILuaBase::NewUserdata/CreateMetaTableType
Added ILuaInterface::PushUserType_Value for memory managed by Lua
Removed Angle.__gc & Vector.__gc, Vectors & Angles now use PushUserType_Value
Automated Windows Build #630
Automated Linux DS Build #630
Automated Linux Build #630
Deprecate Lua::Type::Name array outside of GMOD builds
Automated Windows Build #629
Automated Linux DS Build #629
Automated Linux Build #629
Deprecate Type::INVALID & added Type::NONE
CLuaInterface cleanup
Added Angle/Vector types to public Lua interface (+optional use of source's angle/vector types)
Automated Windows Build #628
Automated Linux DS Build #628
Automated Linux Build #628
Automated Windows Build #627
Removed ILuaInterface::ThreadLock/ThreadUnlock, ILuaInterface::SetupInfiniteLoopProtection
Removed GMMODULE definition, GLua namespace
Added ILuaBase::SetState
ILuaInterface::PushColor/GetColor use Color class instead of LuaColor
A bunch of cleaning between ILuaInterface/ILuaBase
Automated Linux Build #627
GM:RenderScreenspaceEffects will no longer be called with ViewData.dopostprocess set to false
Automated Windows Build #626
Automated Linux DS Build #626
Automated Linux Build #626
Fixed floating addons not being mounted on dedicated servers
Automated Windows Build #625
Automated Linux DS Build #625
Automated Linux Build #625
Fixed a problem where soundscripts would be precached as sound files causing lag
Automated Windows Build #624
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Automated Windows Build #623
Automated Linux Build #623
Fixed GMad stopping writing the .gma once it encounters an empty file
Automated Windows Build #622
Automated Linux DS Build #622
Automated Linux Build #622
* Player.SetMuted()'s first argument now actually works
* Player.ScreenFade is now shared
Automated Windows Build #621
Removed files generated by Lua builds
Automated Windows Build #620
Deleted some more unused binaries
Automated Windows Build #619
Automated Linux Build #619