291 Commits over 151 Days - 0.08cph!
Fixed water being so ghastly.
magic fx pack, textmesh pro, ui stuff
BaseEntity FSM updated every 100ms independant of server framerate
more text mesh usage
fsm back to update fuck it
mostly fixed auto attacks
deubg logs, fixed ranger hood
removed player aiming state
fixed creepy smiling people
player tempalte root collider
Sound test on minion attacks.
avatars for human minions
Added rainbow folders :heart_eyes:
Fixed some weapon prefabs
scenario event is static
fixed ranger anims
CTF should now set ready status depending on player count of each team
FX destruction tweaks, various cleanup
client unreadying when leaving
auto populate hotbar on first load
effect FX can optionally autodestroy