repoMosscancel

2,268 Commits over 274 Days - 0.34cph!

7 Years Ago
Combatlog doesn't show fractions, fades after 12 sec.
7 Years Ago
Exposed a cancel spell sound effect on the Player prefab Refactored some spell casting logic to function better under button mashing and to give the client more information about spell fails
7 Years Ago
Unsaved change
7 Years Ago
CombatLog now stores whether an attack was a crit CombatLog UI now shows crit status
7 Years Ago
CombatLog now fades out 10 seconds after receiving a message CombatLog will become visible if chat field has input
7 Years Ago
More combat log stuff
7 Years Ago
WIP CombatLog
7 Years Ago
Icon consistency fixes.
7 Years Ago
Styled the target healthbar properly. Target healthbar does not reveal total target hp number.
7 Years Ago
Alternative cast bar around the crosshairs (disabled for now) Fixed the chat error spam
7 Years Ago
Combatlog UI widget.
7 Years Ago
Don't start with dummy errors.
7 Years Ago
Improved the timing on the error sound
7 Years Ago
Errors don't play the levelup sound
7 Years Ago
Uncommited magic stuff apparently. Alert system on the HUD
7 Years Ago
Organizing
7 Years Ago
Organizing the files
7 Years Ago
Forgot a mat.
7 Years Ago
Last FX for now.
7 Years Ago
More FX
7 Years Ago
Made combat logs event serializable When a combat event is triggered it is now sent to the owning player client When a client receives an event it gets printed into the chat (uncheck printCombatLog on UIChat to disable this)
7 Years Ago
Exposed status effect procs on BaseMelee
7 Years Ago
Compile fix
7 Years Ago
Bounds checks to check that player is in range of corpse to loot isn't working reliably, check now also measures distance to the model's transform (not a great solution, seems to help though) Also increased distance tolerance for looting from 4 units to 8
7 Years Ago
Fixed equipment and worn items not appearing when looting another player
7 Years Ago
Only 2 FX left
7 Years Ago
Added a StatusEffectChance list to TimedExplosive to apply effects to units in range of an explosion Minor fireball now applies Poison5-30 (for demo purposes)
7 Years Ago
Fixed player movement not fully being disabled during a stun Also fixed gravity not being applied during a stun
7 Years Ago
More FX prefabs.
7 Years Ago
Wrong filename.
7 Years Ago
More FX
7 Years Ago
And more.
7 Years Ago
More FX
7 Years Ago
More FX
7 Years Ago
FX
7 Years Ago
FX backup
7 Years Ago
More FX
7 Years Ago
FX backup
7 Years Ago
FX Backup
7 Years Ago
Heal hit & cast
7 Years Ago
Item description fixes
7 Years Ago
Compile fixes
7 Years Ago
Moving while channelling a spell cancels the spell
7 Years Ago
Hooked up spell cooldown UI
7 Years Ago
All status effects are removed when killed
7 Years Ago
WIP
7 Years Ago
FX backup.
7 Years Ago
FX stuff backup
7 Years Ago
Sleeping player lootpanel
7 Years Ago
Playercorpses have a proper loot panel