397 Commits over 274 Days - 0.06cph!
Missing serve meters in UI\Newest Textures\In-Game.
building up temple grass mesh
Buffers for the Special Meters.
Mavis flying anims - batch 2
New crosshair focus special meters, deleted yellow buffers.
added blog banners, added grass mesh to temple court
Fixed special bar size re-added yellow buffers.
Mavis flying anims - final batch source update
added early roots to temple court. added light cookie textures
New character concepts. Straightend up Cowboy for Alex.
added zbrush roots and created high and low poly versions. unwrapping low poly
Updates to Owl & Lion-El rigs
Added Lion-El death 2 anim source
updates to Lion-El backhand anim source
Updated Elvis ready face source
Character and Level Select basic textures.
added high roots to ignore list.
Exported unwrapped roots and baked out normal and lighting. added to temple scene
added new temple_cookie textures
Level Select/Main Menu base textures.
Added template facial rig to art database
New character concept, Jace Logan. Added connection lines to Cathedral mock-up.
creating zbrush trees for temple court
New Fonts. Old Fonts. All Fonts. Fonts.
added low temple roots zpr and light cookies
added more roots and trees to temple
exported roots and trees from zbrush, currently making low poly version in max
unwrapped stairs roots 2 on temple court
Updated Mavis smash, removed jolty movement on motion bone
Texture changes and mockups.
added blog images and webm for ian
Added new images for blog. Deleted old ones.
Blog image change, Texture additions, Pause Menu.
exported and baked out temple stairs roots 2. created normal map, working on lighting maps
unwrapped all trees and long roots for temple court
Cowboy rig - 1st pass skinning
baked out tree roots and created tree root textures
Cowboy rig - Skinning & problem areas