397 Commits over 274 Days - 0.06cph!
Updated Owl select breathe, added select idle
texturing court planes on lava court
tweaked flowmaps,. working on court side
Updates to Owl special smash & serve walks
resaved out flowmaps and lava court outer
added new net to lava court. added new 4 piece collision, (2 floor 2 walls)
Updated Mavis portrait anims
Added Lion-El portrait anims & updated serve
added new collision to all courts
Lion-El volley update, added smash
Igor serve , serve walk & bounce updated
updated flowmaps to work with net on lava court
added new cloud city landing lights adding cloud city cloth anims
finished animating cc cloth and started on temple max
added temple court ref, added temple court max file and start of greybox, plus unity scene setup
In-engine character renders.
Character concept sketches.
Updates to Owl source anims
cleaned up temple ref folder
repositioned lava court to be centred to 0. added new collision meshes to lava court
TENN - 15 portrait anims
Elvis lose portrait anim
Updates to Owl source anims
added new lava_court style collision to all existing courts
added stone floor to greybox temple court
Added Elvis portrait anims
added temple stones to max, adding to scene
added temple floor and grass
Changes to hierarchy in Mavis rig to stabalize ball anim data
Mavis flying forehand test source
Owl source anim update
added deuce_level_select_screens folder with images
Images for blog and new concept sketches.
working on ground stones in temple court.
Added blog folder in art database with blog images
moved floor stones apart again to show court lines
adding broken stones to temple court
adding proper court grass to temple court. added cracked stones, working in red foliage
Mavis source flying anims - batch 1
Changed logo file from CMYK to RGB
Added UI\Newest Textures folder and In-Game UI textures.