397 Commits over 274 Days - 0.06cph!
added collision to target, added vertex colours so can set individual ring colour, tweaked hit anim
Added relaxed cape to Blendshapes.
added second lava court half to unity, changed size to match collision
added unique rock to lava court
fixed collision on test court
added new stalgmites to lava max
added lava vents to lava max
adding rock walls to lava court, working on lava plane
Owl rig - updated skinning
removed old lava rock wall, added new lava rock walls 1-5, positioned in scene. added lava smoke particle effects
added lava max scene stuff
Updated Owl Rig
Ready anim test
Owl ready anim, backhand anims
Added anim template
Owl directional flying anims
created cogs and wheels, unwrapping
Owl forehand dive
updated Lion-El hit source
added cogs and lava pipes, with lighting maps
Owl flying SE & SW anims
forehand body
updated forehand dive
added new cog and pipes and re-exported
Added Ball to Owl Rig
Serve WIP
added floating rocks to lava court. texturing pipes and cogs
working on lava cogs texturing
Added costume colour variations.
Updated Owl forehand stand
texturing lava cogs and wheel, on last bits
Updated Owl serve
Added select breathe
Added Owl forehand stretch & win anim WIP
working on lava court texture
adding lava court inner and outer textures WIP
Owl lose & another win anim
texturing lava court and lava court alpha, trying to join both together
added court unwrap textre
Updated Owl win02
Added facial anim source
re-textured and unwrapped court and court_outer so they match up