repodm98cancel

170 Commits over 668 Days - 0.01cph!

2 Years Ago
Hand Grenade and Tripmine
2 Years Ago
hand grenade
2 Years Ago
Use post processing Crowbar, Python Lock crosshair to center of screen Health/Armour cleanup Bounce hud when walking
2 Years Ago
Refactoring Update .addon
2 Years Ago
Update .addon
2 Years Ago
Refactor fixes
2 Years Ago
Refactor fixes Fixed wrong anim parameter names
2 Years Ago
Fixes
2 Years Ago
ResourcePaths
2 Years Ago
Update .addon fgd update
2 Years Ago
Change root namespace from Sandbox to Dm98
2 Years Ago
Update .addon
2 Years Ago
Obsolete fixes
3 Years Ago
Bullet seeding fixes Tag clothes Fixed missing clothes item Use world panels and components for nametags
3 Years Ago
Repro case for net vars on entities created server-side in a Simulate method
3 Years Ago
3 Years Ago
Remove obsolete, unused
3 Years Ago
Bullet seeds Style cleanup Create .editorconfig Start with all weapons for now Ignores
3 Years Ago
Obsolete fixes
3 Years Ago
Hammer attributes
3 Years Ago
Fix Reload after beeing holstered and re-deployed This should fix an issue the hidden gamemode also had Original Author: sbox-hidden/pull/2 Merge pull request #1 from JustPlayerDE/patch-1 Clear IsReloading on deploy
3 Years Ago
Fixed Inventory Slots 1 and 6 not being selectable via slot keys Fixed Inventory Slots 1 and 6 not being selectable via slot keys Merge pull request #3 from gvarados1/patch-1 Fixed Inventory Slots 1 and 6 not being selectable via slot keys
3 Years Ago
Update .addon
3 Years Ago
Warning Fixes
3 Years Ago
Fix crossbow zoom Use new attributes
3 Years Ago
Health is a float
3 Years Ago
Switch to new networkvar system
3 Years Ago
Debug Cleanup
3 Years Ago
Position refector
3 Years Ago
Update layout Player Pawn refactor TickPlayerAnimator -> SimulateAnimator
3 Years Ago
Content to root
3 Years Ago
Fixed WorldPos
3 Years Ago
ClassLibrary -> Library
3 Years Ago
Removed OwnerRpc
3 Years Ago
Remove redundant Player owner param on BaseWeapon
3 Years Ago
Switch stylesheet loading
3 Years Ago
Push ragdoll based on last damage
3 Years Ago
Copy decals to ragdoll on death
3 Years Ago
DamageIndicator direction is what you'd expect Hit Indicator is less insane
3 Years Ago
Disable hit indicator flash (at least until we have background-image-tint) DMWeapons use PickupTrigger Fixed weapon icons less lean Player use baseclass StartTouch - which uses PickupTrigger Disable/Enable pickup trigger so players don't steal your weapon from your hands
3 Years Ago
Make contents of this addon available to client download Fixed getting 2 pistol ammo every time you walked into a trigger :S Merge branch 'master' of dm98 TickPlayerUse
3 Years Ago
Update .addon
3 Years Ago
Fix damage indicator stopping spinning
3 Years Ago
Play sounds on the weapons on shoot so they're not culled by pvs
3 Years Ago
Don't select empty weapons, switch away from empty weapons Weapon icons
3 Years Ago
Throw weapon on drop Delete ragdoll after 20 seconds Ragdoll collision groups Crossbow bolt use DeleteAsync
3 Years Ago
Prefabs
3 Years Ago
Don't do a hit indicator if you hurt yourself Arrow Model Damage Indicator Hit indicator edge glow
3 Years Ago
Hit sound Panel extension Use GameTask.Delay instead of Task.Delay Hit indicator Shotgun tweaks
3 Years Ago
Crossbow model