branchrust_reboot/Auxcancel

326 Commits over 1,188 Days - 0.01cph!

Today
merge /cpu_batching_instanced → /aux
51 Days Ago
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2 Months Ago
Merge from ai_wolf_iteration
2 Months Ago
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3 Months Ago
Merge from ai_wolf_iteration
3 Months Ago
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Merge from ai_wolf_iteration
3 Months Ago
Merge from ai_wolf_iteration
3 Months Ago
Merge from ai_wolf_iteration
3 Months Ago
Merge from ai_wolf_iteration
3 Months Ago
Merge from ai_wolf_iteration
3 Months Ago
Cherrypick cs102783 build fix
3 Months Ago
Merge from broadphase_testing
4 Months Ago
Merge from monument_scenes -> aux1
4 Months Ago
Merge from monument_scenes -> aux1
4 Months Ago
Merge from monument_scenes -> aux1
4 Months Ago
Merge from monument_scenes -> aux1
4 Months Ago
Merge from monument_scenes -> aux1
4 Months Ago
Merge from audio_import_music_clips -> aux1
5 Months Ago
Manually revert creeping_tree prefabs
5 Months Ago
Cherrypick cs 100113 (skip RendererLOD for BiomeVisuals2)
5 Months Ago
Subtract first merge from biome_visuals_2
5 Months Ago
Cherrypick 100111 (BiomeVisuals2 RendererLOD fix)
5 Months Ago
Scene to prefab everything
5 Months Ago
Codegen
5 Months Ago
Fix Protobuf from merge
5 Months Ago
merge from biome_visuals_2/prefabs -> aux1
5 Months Ago
undo projectsettings.asset being commited
5 Months Ago
See if this fixes aux1 client buld
5 Months Ago
Merge compile fix to aux1
5 Months Ago
Merge from scene_warmup -> aux1
5 Months Ago
merge from protobuf_skip_default_fields -> aux1
5 Months Ago
Fix music clips preload
5 Months Ago
Fixed using OR to check for changes instead of AND
5 Months Ago
Audio clips with platform specific settings removed
5 Months Ago
Batch together audio import updates with AssetDatabase.StartAssetEditing() to reduce the time it takes to run Fix progress bar not being cleared when reserializing all assets Fix some audio clips not being detected as modified and their changes not being saved Remove obsolete platform specific import settings for audio clips
5 Months Ago
Merge from audio_import_music_clips -> aux1