branchrust_reboot/Aux4cancel

52 Commits over 212 Days - 0.01cph!

4 Days Ago
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4 Days Ago
Test if my platform changes still build
9 Days Ago
Indirect Instancing Integration Candidate 2
10 Days Ago
Check for AVX2 support instead of FMA because Burst won't compile for FMA specifically.
11 Days Ago
Indirect Instancing Integration Candidate 1
15 Days Ago
Enable r/w on gib models
16 Days Ago
Re-enable Read/Write for collision meshes only
17 Days Ago
Wrote SIMD distance culling code for ARM64/Neon as well as a scalar variant that vectorises well for SSE2/SSE4.
17 Days Ago
Reset meshes to their state in /main
18 Days Ago
Fix class layout build error
18 Days Ago
Set Read/Write and GPU instancing, fix issues with MeshCull, fix server build
18 Days Ago
(Test) set all meshes isReadable=0
19 Days Ago
work around unity_BaseCommandID not being set
19 Days Ago
Fix build regarding AssetDatabase
19 Days Ago
Fix build error about missing TerrainTools
22 Days Ago
Implement indirect instancing without requiring monster meshes
26 Days Ago
Allow drawing instances without making use of monster meshes.
30 Days Ago
Added a crude profiler that works in release builds
31 Days Ago
- fixed mip level calculation errors for fallback objects - fixed fallback objects not properly updating when in motion
31 Days Ago
fix build
32 Days Ago
Implement texture streaming support for the instanced fallback renderer
38 Days Ago
Culling performance improvements
38 Days Ago
WIP work to speed up culling (AVX fix)
39 Days Ago
WIP work to speed up culling
46 Days Ago
merge from indirect_instancing
46 Days Ago
merge command reordering
52 Days Ago
fix double rendered MeshCull objects
53 Days Ago
merge toggleable shadows
53 Days Ago
fix double shadows
54 Days Ago
merge from indirect_instancing
57 Days Ago
merge from indirect_instancing
57 Days Ago
merge from indirect_instancing
58 Days Ago
merge from indirect_instancing
2 Months Ago
Merge from indirect_instancing (complete working changes)
2 Months Ago
merge from indirect_instancing (code, shaders, prefabs)
2 Months Ago
merge from indirect_instancing (code only)
2 Months Ago
merge from main
2 Months Ago
Remove instancing support from all non-standard shaders
2 Months Ago
merge from indirect_instancing
2 Months Ago
Fixed InstancedDebugDraw instance and command buffers initially bound to zero
2 Months Ago
don't use sort jobs
2 Months Ago
merge from indirect_instancing
2 Months Ago
Revert ProjectSettings.asset
2 Months Ago
merge from indirect_instancing (build test)
6 Months Ago
merge from vclouds
6 Months Ago
merge from vclouds
6 Months Ago
merge from main/vclouds
6 Months Ago
Merge from main
7 Months Ago
Merge from menu_friends_list
7 Months Ago
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