branchrust_reboot/main/BurstClothTestbedcancel

59 Commits over 151 Days - 0.02cph!

2 Years Ago
some initial balanced values for some cloth assets
2 Years Ago
improved burstcloth - replaced hard positional constraints for length and shape to force based spring system approach, aiming to give artists more control over the bounciness of joints but also allows motion to propegate better - sibling constraints are also treated as length forces - removed now-unused fields from material - other small improvements to reduce overhead
2 Years Ago
burstcloth improvements - rotational constraints respected - constraint normals are correct now, significant improvement to length constraints - some jobsystem/burst optimizations
2 Years Ago
merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Scene updates
2 Years Ago
Initial work