branchrust_reboot/main/FrontierHazmat/burst_clothcancel

25 Commits over 0 Days - ∞cph!

11 Months Ago
corrected skin constraint update maths - added skin constraint gizmos
11 Months Ago
burst cloth - moved skin constraint updates to IJobParallelForTransform to stop mainthread waiting for previous jobs (even though we only need read-only access, it doesn't know that) - fixed retrieval of bone data for player preview case
11 Months Ago
added skin constraints to left him as well
11 Months Ago
burstcloth - made skin constraint editing less messy
11 Months Ago
burstcloth - added skin constraints to allow explicit separation from defined points on skinned mesh without needing projected collision - works alongside collision constraints, but allows solving explicit issues like knee clipping without having to rely fully on it - applied to hazmat prefab, also reset bone positions
11 Months Ago
burstcloth - fixed siblings applying too much force as they were being iterated twice in different directions (this was increasingly unstable with higher numbers of substeps and constraint iterations)
11 Months Ago
configured prefab for cloth collision adjustment - tunic bone chains also lifted up
11 Months Ago
added field to burstcloth to control how the collision rays are projected towards the origin
11 Months Ago
Added back in pouch/satchel constraints (got nuked somehow)
11 Months Ago
Skeleton updates Mesh lods skinning/setup Burst Cloth controllers lod out
11 Months Ago
Skinning updates, burst cloth tweaks
11 Months Ago
Tunic rig/burst cloth setup, still WIP
11 Months Ago
Pouch/Satchel rig/burst cloth setup
11 Months Ago
Belt pelt constraints setup Added mantle/head back into prefab
11 Months Ago
Bone retarget on belt pelt bones
11 Months Ago
Added root bone above belt pelts Setup burst cloth for belt pelts
11 Months Ago
Added belt pelts to skeleton/prefab
11 Months Ago
burst cloth constraints tell you if you mess up the min/max constraint order
11 Months Ago
Updated backpack pelt constraints
11 Months Ago
Frontier bag cloth material
11 Months Ago
Backpack pelt constraints
11 Months Ago
Updated model Updated backpack settings
11 Months Ago
Backpack/Backpack Pelts setup
11 Months Ago
Added body mesh back into prefab
11 Months Ago
Updated frontier hazmat rig, skeleton definition & prefabs (just backpack for now)