branchrust_reboot/main/HDRP_Art_Backport/hapis_conversioncancel

509 Commits over 487 Days - 0.04cph!

3 Years Ago
3 Years Ago
More buglist fixes
3 Years Ago
Nerfed The Cove being an OP buildable cave. It is now a rich source of ore. You can still build on the island around it. Various other buglist fixes.
3 Years Ago
Fixed all remaining Hapis cliff hole issues on the big list.
3 Years Ago
Backup. (Fixed almost all remaining reported exploitable cliff/terrain holes.)
3 Years Ago
A batch of cliff gap fixes.
3 Years Ago
3 Years Ago
Oil2 position nudge
3 Years Ago
Fixed nobuild zones in the new road tunnels
3 Years Ago
LOD distance polish. Elevation bake. Cleaned all the spline source stuff. Mergable changeset.
3 Years Ago
Tunnel reverb zones. Decor & clutter autospawn fixes. Other small stuff
3 Years Ago
Various tunnel fixes/polish
3 Years Ago
Lighting iteration & terrain/underground volumes
3 Years Ago
Loot spawns for new tunnels.
3 Years Ago
Reapplied fix for Site-A tunnel entrance sometimes murdering people
3 Years Ago
Finalized tunnels sans reverb/dimming volumes.
3 Years Ago
Splatting & lighting around second tunnel
3 Years Ago
Terrain sculpts for one tweaked tunnel entrance
3 Years Ago
Lighting checkpoint
3 Years Ago
South tunnel dressing
3 Years Ago
No terrain blend variant of the snow pile material.
3 Years Ago
Backup in case this is dumb
3 Years Ago
Scene backup/south tunnel
3 Years Ago
Finalized north tunnel
3 Years Ago
Tunnel progress & related files.
3 Years Ago
Road tunnel lighting prefab.
3 Years Ago
Road tunnels dressing + lighting progress
3 Years Ago
Road tunnels progress
3 Years Ago
Road tunnel dressing WIP
3 Years Ago
Baked the spline extruded road tunnels down into standard unity meshes.
3 Years Ago
Testing spline extrusion methods on the mountain tunnels, so that they don't have to curve so much and become worth traversing.
3 Years Ago
Bugfixes & map color improvements for inland water. 1/2 (Not a mergable changeset)
3 Years Ago
Further ore spawn rate tweaks.
3 Years Ago
Trickled in the previously applied small fixes. Brought the fishing villages up to procmap spec.
3 Years Ago
Added the 3 new monuments & surrounding spawns back in again.
3 Years Ago
Hapis scene file from 71607
3 Years Ago
continued Hapis troubleshooting - del newly added monuments for testing
3 Years Ago
3 Years Ago
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3 Years Ago
Launch fix maybe.
3 Years Ago
3 Years Ago
Expanded roadside spawn areas. Mergable RC.
3 Years Ago
Fixed berries & potatos not sprouting. Fixed some terrain height and splat issues around the new monuments.
3 Years Ago
Arctic base topo & splat finalization.
3 Years Ago
Finalized sculpts/spawns around arctic base
3 Years Ago
Sculpts for arctic base
3 Years Ago
Arctic base WIP
3 Years Ago
Arctic base preliminary
3 Years Ago
3 Years Ago
Supermarket in desert finalization