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504 Commits over 487 Days - 0.04cph!

1 Year Ago
1 Year Ago
More buglist fixes
1 Year Ago
Nerfed The Cove being an OP buildable cave. It is now a rich source of ore. You can still build on the island around it. Various other buglist fixes.
1 Year Ago
Fixed all remaining Hapis cliff hole issues on the big list.
1 Year Ago
Backup. (Fixed almost all remaining reported exploitable cliff/terrain holes.)
1 Year Ago
A batch of cliff gap fixes.
1 Year Ago
1 Year Ago
Oil2 position nudge
1 Year Ago
Fixed nobuild zones in the new road tunnels
1 Year Ago
LOD distance polish. Elevation bake. Cleaned all the spline source stuff. Mergable changeset.
1 Year Ago
Tunnel reverb zones. Decor & clutter autospawn fixes. Other small stuff
1 Year Ago
Various tunnel fixes/polish
1 Year Ago
Lighting iteration & terrain/underground volumes
1 Year Ago
Loot spawns for new tunnels.
1 Year Ago
Reapplied fix for Site-A tunnel entrance sometimes murdering people
1 Year Ago
Finalized tunnels sans reverb/dimming volumes.
1 Year Ago
Splatting & lighting around second tunnel
1 Year Ago
Terrain sculpts for one tweaked tunnel entrance
1 Year Ago
Lighting checkpoint
1 Year Ago
South tunnel dressing
1 Year Ago
No terrain blend variant of the snow pile material.
1 Year Ago
Backup in case this is dumb
1 Year Ago
Scene backup/south tunnel
1 Year Ago
Finalized north tunnel
1 Year Ago
Tunnel progress & related files.
1 Year Ago
Road tunnel lighting prefab.
1 Year Ago
Road tunnels dressing + lighting progress
1 Year Ago
Road tunnels progress
1 Year Ago
Road tunnel dressing WIP
1 Year Ago
Baked the spline extruded road tunnels down into standard unity meshes.
1 Year Ago
Testing spline extrusion methods on the mountain tunnels, so that they don't have to curve so much and become worth traversing.
1 Year Ago
Bugfixes & map color improvements for inland water. 1/2 (Not a mergable changeset)
1 Year Ago
Further ore spawn rate tweaks.
1 Year Ago
Trickled in the previously applied small fixes. Brought the fishing villages up to procmap spec.
1 Year Ago
Added the 3 new monuments & surrounding spawns back in again.
1 Year Ago
Hapis scene file from 71607
1 Year Ago
1 Year Ago
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1 Year Ago
Launch fix maybe.
1 Year Ago
1 Year Ago
Expanded roadside spawn areas. Mergable RC.
1 Year Ago
Fixed berries & potatos not sprouting. Fixed some terrain height and splat issues around the new monuments.
1 Year Ago
Arctic base topo & splat finalization.
1 Year Ago
Finalized sculpts/spawns around arctic base
1 Year Ago
Sculpts for arctic base
1 Year Ago
Arctic base WIP
1 Year Ago
Arctic base preliminary
1 Year Ago
1 Year Ago
Supermarket in desert finalization
1 Year Ago
Fixed topological issues that were unintentionally cutting off some player spawn areas