branchrust_reboot/main/Halloween_2020cancel

57 Commits over 61 Days - 0.04cph!

Today
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Today
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Today
tweak deploy sounds for a couple halloween items
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Yesterday
merge from Halloween branch fix 55431
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Yesterday
Merge cloth_test to Halloween_2020, subtracting the two previous merges from Main
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Yesterday
subtracting 55414 - do not merge main into Halloween
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Yesterday
Merge from cloth_test
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Yesterday
Lowered shader lod level of the lit text shader used on skull trophies (300 -> 100)
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Yesterday
Changed skull text face colour and moved it out slightly on the default trophy
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2 Days Ago
Fixed missing skull spikes candles redirect item
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3 Days Ago
Tweaked positioning of label on default trophy and table trophy
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3 Days Ago
Changed skull trophy text material to a lit version so it responds to light
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6 Days Ago
Fixed curved text typo
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6 Days Ago
Slightly darkened trophy text
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6 Days Ago
Fixed being able to stack skull trophies
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6 Days Ago
Fixed skull trophy not loading properly on client
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6 Days Ago
enable halloween ambience on the correct branch this time
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8 Days Ago
merge from main (before destroyable roadsigns merge)
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8 Days Ago
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9 Days Ago
Increase icon sizes even more
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9 Days Ago
Update item icons Fixed rotation issue on a spike
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9 Days Ago
spike cost and protection tweaks
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9 Days Ago
trophy - volumes, crafting cost, layers, cannot lock, ground watch
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12 Days Ago
delete 2019 logos
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12 Days Ago
Rust 2020 Halloween logo Updated menu UI
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14 Days Ago
enabled halloween content, increased time between trick or treat events
comment3 Comments
14 Days Ago
merge from main
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16 Days Ago
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