branchrust_reboot/main/ItemSystem2cancel

19 Commits over 0 Days - ∞cph!

11 Years Ago
WIP
11 Years Ago
wip
11 Years Ago
WIP
11 Years Ago
remaininworld, stick probability now handled by projectile instead of ammo item damage types defined by projectile instead of weapon projectile velocity defined by weapon instead of item
11 Years Ago
Ore fixes
11 Years Ago
Touched up the LootSpawn properties
11 Years Ago
Restored ItemDef tasks
11 Years Ago
Clothing setup
11 Years Ago
Missing behaviour fixes
11 Years Ago
Editor hacks to allow EditorGUI.ObjectField to set the searchFilter in the object picker Automatically add ItemDefinition label to ItemDefinition objects
11 Years Ago
Added paul to devlist
11 Years Ago
Deployable cleanup Removed item json defs Removed deployable guides
11 Years Ago
Fixed deploy to entity deployables
11 Years Ago
BaseOven - ignite/extinguish Can define menu name/desc/icon as a field in the inspector Fixed item phrases to read from ItemDefinition
11 Years Ago
Campfire use fuel, startup contents Removed item conditionals, modules, actions
11 Years Ago
Merged changes from main
11 Years Ago
Cooking Cooking byproduct
11 Years Ago
Merged changes from main
11 Years Ago
Added protocol version for player persistant data Itemid is now hash of item shortname Fixed default blueprints