branchrust_reboot/main/MLRScancel

102 Commits over 31 Days - 0.14cph!

2 Days Ago
Explain the rangeRingBackground system with a comment
2 Days Ago
Increase max aim angle on MLRS
2 Days Ago
Red background position and scaling sorted. While the firing area mask moves with the map, the background (which has to be a child due to the UI mask system 😞) stays filling the screen and only the screen, making it seem infinite and also keeping it clipped to the dashboard screen area.
2 Days Ago
Apply some more
2 Days Ago
Apply some changes
2 Days Ago
Chequerboard texture for out-of-bounds areas
2 Days Ago
More map UI WIP
2 Days Ago
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3 Days Ago
Explosions WIP
3 Days Ago
MLRS map UI to show min and max rocket range. Areas outside the available range have a red tint
3 Days Ago
Airburst and various other fx files. Scene backup.
4 Days Ago
Tank tread mud splatter files
4 Days Ago
MLRS calculates projectile min and max range (based on angle limits and projectile velocity)
4 Days Ago
Removed radius marker image
4 Days Ago
UIRing. Draws a custom 2D UI element based on two defined radii. UIInvertedMaskImage. A UI image variant that uses the inverse of a UI mask.
4 Days Ago
Merge Main -> MLRS
4 Days Ago
Fixed fullscreen map close button not working
4 Days Ago
Refactored map code. New class for shared code between the dashboard world-space map and the full-screen UI map
5 Days Ago
Don't count map view drags as marker placement
5 Days Ago
MLRS map UI
5 Days Ago
Tank tread stuff WIP
5 Days Ago
More map UI WIP
5 Days Ago
WIP MLRS UI map
5 Days Ago
Merge Main -> MLRS
6 Days Ago
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6 Days Ago
More map work
6 Days Ago
Working on MLRS fullscreen map
6 Days Ago
Allow interaction on the MLRS mountable. Add map interaction basics.
9 Days Ago
- Translate mlrs greybox model update to the prefab - Fixed potential NREs in the new BaseMountable/BaseVehicle methods
9 Days Ago
FX scene backup Rocket FX files
10 Days Ago
MLRS greybox update / made the body longer and tweaked screen inset depth
10 Days Ago
Minor fix
10 Days Ago
Added PlayerIsMounted and LocalPlayerIsMounted methods to BaseMountable, with overrides in BaseVehicle. Replaced all checks of the same type with those new methods.
10 Days Ago
Fixed client/server compile issues
10 Days Ago
Updated fired rocket model
10 Days Ago
MLRS rocket worldmodel was causing NRE due to having >1 collider. Reduced it to one.
10 Days Ago
Merge Main -> MLRS
10 Days Ago
New rocket world model set up (no LODs yet). Manifest update
10 Days Ago
Scale the hydraulics up
10 Days Ago
MLRS various bits
10 Days Ago
MLRS greybox update. UI map screen adjustment. Updated all colliders.
10 Days Ago
MLRS greybox update rotation fix
11 Days Ago
MLRS greybox upate
11 Days Ago
Remove debug print
11 Days Ago
Return MLRS to zero rotation when not in use
11 Days Ago
Put the MLRS black material back
11 Days Ago
Hands IK
11 Days Ago
Set up UI daskboard map screen. Disabled the "black" material for now in order to hide the greybox screen glass and show my UI instead.
11 Days Ago
Set up mount and dismount points
11 Days Ago
Set up MLRS firing points