branchrust_reboot/main/Twitch_Rivals_IVcancel

33 Commits over 0 Days - ∞cph!

11 Months Ago
Merge from main
11 Months Ago
▉▌▄ ▉▆▍ ▋▉▅.
11 Months Ago
Possible fix for NRE
11 Months Ago
trophy_2023 do prepare + manifest
11 Months Ago
merge from main
11 Months Ago
Applied new lighting/fx to desk.
12 Months Ago
Applied lighting to desk
12 Months Ago
▆▋▌▊▅▅▇▊ ▉▊▄▍▋▆ ▋▆▆█▍. ▌█▇▅▊▉▋ ▋▄▅▇▄▉ ▇▋█▍▍▅ ▍▊▋ ▋▌▌▊ ▇██▋▉▍▆▅▍ █▌-▊▅ ▅▇▇▇▉▅▉ █▊▄▌ ▌▇▅▉▆▄▊▉▆.
12 Months Ago
trophy 2023 lods gibs and icon
12 Months Ago
wip twitch trophy2023 - still need to lod and set up prefabs etc
12 Months Ago
Made new hazmat suit a skin of the regular suit
12 Months Ago
Rivals desk steam item setup
12 Months Ago
Rivals desk drops as burlap sack Rivals desk now has same crafting costs as computer station Rivals desk is now in electrical category Rivals desk now has ground watch component
12 Months Ago
Merge from main
12 Months Ago
No longer need to be currently spectating in order to run ToggleSpectateTeamInfo (will still only have an effect while spectating)
12 Months Ago
Fixed chair collider width
12 Months Ago
added collision to laptop screen back
12 Months Ago
reworked collision on twitch rivasl desk so it can be deployed on tugboats
12 Months Ago
made corrugated metal on twitch rivals desk thinner so it no longer clips walls and added glass collision boxes to the twitch rivals desk prefab screens, reassigned COL instead of lod1 for collision
12 Months Ago
br_sphere_purple more purple, less pink
12 Months Ago
merge from main
12 Months Ago
merge from main Twitch_Rivals_IV/twitch_desk
12 Months Ago
Hook up new checkpoint models Move checkpoint models to Prefabs/Misc/WaypointRace
12 Months Ago
Added air race checkpoint models
12 Months Ago
Merge from Twitch_Rivals_IV/map
12 Months Ago
None mode compile fix
12 Months Ago
Merge from Twitch_Rivals_IV/racing
12 Months Ago
mint and lavendar id_tags
12 Months Ago
Twitch Rivals hazmat variation
12 Months Ago
Add global.updateNetworkPositionWithDebugCameraWhileSpectating, allows the debugcamera to update network groups as it moves around This will only work if the player is currently spectating, when this enabled and a debugcamera is active the spectating player will be unparented from their spectate target
12 Months Ago
Added BR br_sphere purple, red and green prefabs
12 Months Ago
Added Mint (teamid 9000/colour aeeeee) and Lavender (teamid 10000/colour ffe7ff) to the set of hardcoded team id colours Added RelationshipManager.createAndAddToTeam that takes a uint parameter for easy testing (eg. RelationshipManager.CreateAndAddToTeam 9000 will make a new team with that ID and assigns the player in front of you to that team)
12 Months Ago
SuperTea farming buff, removed health effect