branchrust_reboot/main/ai_3cancel
61 Commits over 31 Days - 0.08cph!
More navmesh and agent spawn tweaks
Nav grid layer improvements.
Agent spawn related improvements.
A bit of cleanup to make Dynamic Navmesh work properly again.
Immediately kill agents on spawn if they we can't produce a navmesh area that support them (DynamicNavmesh specific).
Fixed a small if server check for client compile.
Yet another merge from main