branchrust_reboot/main/animalcancel
85 Commits over 31 Days - 0.11cph!
Restored hunting changes.
Merged changes from animals/ranked.
Gave many of the animal classes a more generic name.
NPC now send an animation state property across the network.
NPC now set animation state when making decisions.
Merged changes from main.
NPC now briefly stop thinking and moving while they eat.
Started profiling Behave.
Renamed AISpeed to NPCSpeed.
TargetStimulus now tracks velocity.
NPC now overshoot less often while chasing.
TargetStimulus no longer tracks velocity.
adjusted the timing on the animal animations.
NPC now update on the network correctly.
NPC can now form groups.
Contests are now a group mechanic.
Cleaned up how NPC join and leave groups.
Fixed contest advance and retreat ranges.
NPC attacks now align to target more quickly.
Merged changes from main.
Commented basic NPC and AI classes.
Animal species population now managed using prefab count parameter.
Fixed entity protobuf property order.
NPC animation state now set using PostNetworkUpdate.
Reformatted AI and NPC code.
Fixed a CC problem with AIGroup.
Merged changes from main. (and updated manifest)
Animals can now forage for food.
Fixed NPC diet initialization.
Hard code decider intensities. Reduced calories burned each day by herbivores.
Fixed forage calorie benefit.
Herbivores can now starve to death in a day.
Merged changes from main.
Animals can now die of sleep deprivation
NPC now sleep when tired.
NPC now return home before sleeping.
NPC now use a fallback to snap to terrain when there is no height map.
Height map fallback now logs a warning.
NPC no longer flip in and out of a sleeping state while sleeping.
NPC homing now immediately succeads if already home.
Homing no longer starts with a perpendicular waypoint if called after an idle period.
Merged changes from main.
NPC population and position is now remotely logged.
NPC deaths are now remotely logged.
NPC now forage while idling if they are only slightly hungry.
added some more animations for the bear angry state
added sound fx for the various bear states.
Merged changes from main.
Merged changes from main again.
NPC survey now includes topology and biome.