branchrust_reboot/main/animalscancel

55 Commits over 0 Days - ∞cph!

zon
10 Years Ago
Subtracted ranked merge.
zon
10 Years Ago
Subtracted main merge.
zon
10 Years Ago
Subtracted meta changes.
zon
10 Years Ago
A bunch of simple meta file changes.
zon
10 Years Ago
Merged changes from main.
zon
10 Years Ago
Merged chances from ranked.
zon
10 Years Ago
Removed overriden bool conversion from TerrainMath.
zon
10 Years Ago
Animal gallop stamina is now measured in time rather than distance.
zon
10 Years Ago
Fixed conditional compilation problem.
zon
10 Years Ago
Animals now respond to attacks.
zon
10 Years Ago
Animals now provide more meat of the (more) appropriate type.
zon
10 Years Ago
Fixed a problem where animals wouldn't regain galloping stamina until winded.
zon
10 Years Ago
Animals now weave back and forth as they flee.
zon
10 Years Ago
Improved animal search pattern and made it reset a little more easily.
zon
10 Years Ago
Animals now lose momentum while stationary.
zon
10 Years Ago
Fixed bear prefab id.
zon
10 Years Ago
Animals now accelerate. Fixed and balanced endurance hunting. Reduced amount of predator animals spawned. Animals now tend to flee further. Animals will now think more frequently if they are moving quickly.
zon
10 Years Ago
Merged changes from main.
zon
10 Years Ago
Ops, re-enabled AIHandler trottling.
zon
10 Years Ago
Adjusted animal senses.
zon
10 Years Ago
AIHandler now tries to run the same amount of ticks every cycle.
zon
10 Years Ago
Animals spawned at the same time no longer try to think all at the same time.
zon
10 Years Ago
Merged changes from main.
zon
10 Years Ago
Animals can now only gallop for limited distances. Animals now move closer to their real life speeds.
zon
10 Years Ago
Animals now only do a visibility ray cast on players.
zon
10 Years Ago
Created a separate DepletingMetabolismAttribute sub-class for calories and hydration.
zon
10 Years Ago
Clean up AI profiling a bit.
zon
10 Years Ago
Animal AI no longer uses Behave. Cleaned up profiler samples.
zon
10 Years Ago
Reorganized animal decision making. Animals now better at hitting moving targets.
zon
10 Years Ago
Fixed animal attack targeting.
zon
10 Years Ago
Animal sense now uses generic stimulus objects.
zon
10 Years Ago
Steering is now a low level animal function.
zon
10 Years Ago
Fixed some prefabs and removed some unused files.
zon
10 Years Ago
Merged changes from main.
zon
10 Years Ago
Reproduced sense type comparison from main.
zon
10 Years Ago
Merged changes from main.
zon
10 Years Ago
Locomotion is now a lower animal function.
zon
10 Years Ago
Restored animal properties from main.
zon
10 Years Ago
Started reorganizing animal classes.
zon
10 Years Ago
Merged changes from main.
zon
10 Years Ago
Curly braces.
zon
10 Years Ago
Updated animal food caloric values from admin site.
zon
10 Years Ago
Moved GiveItem out of BaseEntity.Flags into BaseEntity.
zon
10 Years Ago
Animals now align themselves with the terrain.
zon
10 Years Ago
Animals now only check for deep water and slopes every few ticks.
zon
10 Years Ago
Moved some else comments.
zon
10 Years Ago
Cleaned up code a bit.
zon
10 Years Ago
Animals now avoid running up steep slopes.
zon
10 Years Ago
Cherry picked danger info changes.
zon
10 Years Ago
Optimized deep water checks.