branchrust_reboot/main/attachment_charmscancel

126 Commits over 243 Days - 0.02cph!

Today
Fixed skinviewer vertical drag clamping not clamping for real Tweaked charms lighting
Today
Keep the 'change accessory' button on selected items even if you dont have any charms unlocked So you can remove a charm on a picked up gun
Yesterday
Deleted FrogBoots_Charm_Old, seems to no longer be used anywhere
Yesterday
Stripped bind subsurface profile components from all charms (inherited from basecharm) Deleted FrogBootRubber SSP
Yesterday
Fixed Attachment.UpdateVisibility NRE
Yesterday
Toggle the charms MeshCull components instead of changing the distance when switching to viewmodel mode
Yesterday
Subtracted 154204
Yesterday
Bumped skin viewer viewmodel camera near clip plane to 0.05, fixes clipping with ak handle
Yesterday
Select attachment -> Select accessory
Yesterday
Fixed all charms not rendering unless close to world origin (removed the culling components, unnecessary for viewmodel prefabs)
Yesterday
Fixed path warning when opening the charms picker
Yesterday
Fixed charms picker background dismisser not closing the dialog
Yesterday
Fixed missing UnityEvent attribute on charm icons
Yesterday
Carry over equipped charm when reskinning a gun to a redirect
Yesterday
merge from main
Yesterday
merge from attachment_charms/skinviewer
2 Days Ago
Check charm ownership when firing the UpdateAccessoryOnItem rpc
2 Days Ago
merge from attachment_charms/ui
2 Days Ago
merge from main
3 Days Ago
merge from main
4 Days Ago
Codegen
4 Days Ago
merge from main
4 Days Ago
merge from main
8 Days Ago
fixed charm placement on semi auto pistol and m92 so they now move with the slide
9 Days Ago
merge from main
10 Days Ago
m92 charm anchor tweaks
16 Days Ago
set up weapon charms on bowless_crossbow and m16a2
16 Days Ago
merge from main
16 Days Ago
charms meta files
17 Days Ago
Merge fixes
17 Days Ago
Merge from main
31 Days Ago
Fixed charm picker not working when skins_access was set to 1
36 Days Ago
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36 Days Ago
tertiary prefab variants for all remaining charms
36 Days Ago
set lr300 and blowpipe to pushedout charm
36 Days Ago
pushed-out charm setup for backpack for position testing on other VMs, set blowpie to use pushed-out charm
36 Days Ago
code support for tertiary charm prefab setup
36 Days Ago
blowpipe charm position tweak
36 Days Ago
merge from main
37 Days Ago
merge from main
37 Days Ago
blowpipe charm position changes
37 Days Ago
set attachment anchor on C4 HeldEntity prefab
37 Days Ago
disable BC on charms when aiming with the homing launcher as the gun moves 100 units away and there's not really an easy way to manage it otherwise
37 Days Ago
merge from main
38 Days Ago
Merge from main
43 Days Ago
krieg chainsword better charm positon
44 Days Ago
bunch of fixes and improvements after suggestions from Luke on charms master sheet
44 Days Ago
Codegen
44 Days Ago
merge from main
49 Days Ago
charm position tweaks