branchrust_reboot/main/biome environment testscancel
                         
                     
             
         
     
    
        
182 Commits over 61 Days - 0.12cph!
    
    
    
        
        
            
            
            
                
                Added desert rocks
Added prefabs for camera particle FX
 
                
                
                
                
                
             
         
        
        
        
        
        
        
        
        
        
        
        
        
            
            
            
                
                Added HUD UI with angular
 
                
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                Moved trees to content/trees2, added pines, Camelot VFX
 
                
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                Mushroom, mushroom, mushroom, mushroom.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                WIP MenuScene. ++ SceneMate, Shaderforge third party.
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                More forest ground clutter, new temporary tree leave texture technique files.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ignore configing some plugins
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Forest type 3 WIP. Such trees, wow.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tree optimizations and roots and stuff.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merged changes from main branch
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                File cleanup. Tree type 3's LOD'ed and prefabed. Squeezed 50% more texels out of all trees.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Prefab dependancy fixes and terrain texture spec.
 
                
                
                
                
                
             
         
        
            
            
            
                
                -- Optimised mushroom assets and moved to terrain clutter
-- Updated menu scene 
-- Added clothing mats for the menu scene
-- Added wip campfrie shader