branchrust_reboot/main/biome environment testscancel
6 Years Ago
Backup commit for tree billboard stuff.
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6 Years Ago
Mergymerge to fabricate some tree billboard normal maps.
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6 Years Ago
Random stuff before merge from main.
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6 Years Ago
6 Years Ago
Mockup scene stuff.
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6 Years Ago
6 Years Ago
Terrain/rock visual consistency tests, because it's really bad in-game at the moment. (Posted a little picture on my twitter, if you care.)
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6 Years Ago
Making rocks more consistent with terrain, WIP backup commit.
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6 Years Ago
6 Years Ago
Missing file.
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6 Years Ago
Even more impact effects.
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6 Years Ago
Backup commit. (Blunt & slash impact effects.)
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6 Years Ago
Getting the test branch up to date.
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6 Years Ago
Tree files
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6 Years Ago
Minor scene update
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6 Years Ago
Added another rock, some scene updates. Annnoying meta changes? D:
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6 Years Ago
Wood/metal/concrete bullet impact effects.
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6 Years Ago
Impact FX progress
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6 Years Ago
Backup commit for material FX.
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6 Years Ago
Merge to switch branches.
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6 Years Ago
Material impact FX progress backup
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6 Years Ago
Time for a merge
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6 Years Ago
Bulletholes for wood, concrete and metal. Includes a parallax shader. Also, rough impact fx progress.
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6 Years Ago
Cave scene updates and sounds
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6 Years Ago
Fixed a tree branch, and added AM to arctic camera.
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6 Years Ago
Deleted old cave scene
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6 Years Ago
Commiting Terrain
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6 Years Ago
Biomesarctic.
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6 Years Ago
More cave scene and waterfall updates
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6 Years Ago
Go home, grass_puff_1_.tga
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6 Years Ago
Few missing files.
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6 Years Ago
Scene stuff for Bill, and started some impact effects.
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6 Years Ago
Scene updates
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6 Years Ago
LUT for the northern tundra.
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6 Years Ago
Tiny wolf fur tweak, mushroom prefabs, fixed cliff shader detail textures.
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6 Years Ago
Mo things.
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6 Years Ago
Cave asset updates. Waterfall shader. Added VPaint plugin back in. + Holy giant merge batman.
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6 Years Ago
Missing mushrooms, some grass stuff.
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6 Years Ago
Killing sneaky zombie files.
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6 Years Ago
Massive nature file restructuring and cleaning. Some new minor nature props.
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6 Years Ago
More cave scene and asset updates. Deleted old cave assets.
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6 Years Ago
Rexported rock meshes with centered pivots. Minor shader update. New cave entrance test scene and WIP assets.
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6 Years Ago
6 Years Ago
Auroras that suck less, and lots of little northern scene stuff.
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6 Years Ago
Changed to straight normal+height packing for less artifacts
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6 Years Ago
Scene stuff backup
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6 Years Ago
Scene stuff. More snow rocks.
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6 Years Ago
Missing files.
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6 Years Ago
Scene stuff. Splitting rocks into snow & no snow.
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6 Years Ago
Merge from main
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6 Years Ago
Backup commit
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6 Years Ago
Intensity control for auto specular / fresnel from sky lighting
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6 Years Ago
Fixed dynamic snow specular highlights
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6 Years Ago
Switched rock test shaders to BlinnPhong
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6 Years Ago
Snowflakes
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6 Years Ago
Updated the overlays snow.
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6 Years Ago
Scene stuff for Diogo
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6 Years Ago
Added world scale texturing to dynamic snow; tiling to float; removed custom inspector
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6 Years Ago
▍▉▅▅▇ ▄█▉▊█▇▆ ▊▄▌▆▉
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6 Years Ago
Added test for dynamic snow with global control Changed normal+height texture filtering to trilinear Merged with latest changes
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6 Years Ago
Scene stuff and placeholder cliffs
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6 Years Ago
More snowy biome stuff. Fixed the rock shader lighting formula.
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6 Years Ago
Missing files
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6 Years Ago
6 Years Ago
Converted Tom's old rocks to new texture and material setup. Renamed them to rock_01,02,03. Reorganised some textures.
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6 Years Ago
Tiny test scene for Diogo
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6 Years Ago
Forest type 7 stuff
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6 Years Ago
Missing branch file.
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6 Years Ago
Finally some pine trees that don't suck, jesus.
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6 Years Ago
6 Years Ago
Reorganised rock assets
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6 Years Ago
New starfield
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6 Years Ago
6 Years Ago
More scene tweaks
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6 Years Ago
Cave scene updates, bats.
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6 Years Ago
Lots of random scene stuff.
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6 Years Ago
Tundra beach scene progress
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6 Years Ago
Scene tweaks
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6 Years Ago
Scene progress
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6 Years Ago
Merge from main
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6 Years Ago
Water, cliff shader and snow scene tweak
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6 Years Ago
More cave updates.
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6 Years Ago
Cliff shader update, and merge prep.
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6 Years Ago
Backup commit
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6 Years Ago
Added ParticleScaler third party. Added new shader for rocks. Testing parallax with cave shaders.
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6 Years Ago
Heightmap and spec on all the ground textures.
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6 Years Ago
Metas. So many.
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6 Years Ago
Cave root asset. SimpleVertexAO shader, mataerial updates.
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6 Years Ago
Updated cave test scene , assets, mats.
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6 Years Ago
Mockup updates
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6 Years Ago
More missing metas
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6 Years Ago
Missing metas
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6 Years Ago
6 Years Ago
Merge prep
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6 Years Ago
Removed VPaint. Removed shaderforge and scenemate meta files from ignore.
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6 Years Ago
Updated cave assets. Added test skin shader. Added Vertex AO bake script.
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6 Years Ago
Deleted duplicate normal map processor
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6 Years Ago
Scene stuff
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6 Years Ago
Crazy merge
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