branchrust_reboot/main/biome environment testscancel
                         
                     
             
         
     
    
        
182 Commits over 61 Days - 0.12cph!
    
    
    
        
        
            
            
            
                
                Water, cliff shader and snow scene tweak
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Tundra beach scene progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lots of random scene stuff.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cave scene updates, bats.
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Finally some pine trees that don't suck, jesus.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Tiny test scene for Diogo
 
                
                
                
                
                
             
         
        
            
            
            
                
                Converted Tom's old rocks to new texture and material setup. Renamed them to rock_01,02,03. Reorganised some textures.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                More snowy biome stuff. Fixed the rock shader lighting formula.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scene stuff and placeholder cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added test for dynamic snow with global control
Changed normal+height texture filtering to trilinear
Merged with latest changes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added world scale texturing to dynamic snow; tiling to float; removed custom inspector
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated the overlays snow.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Switched rock test shaders to BlinnPhong
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed dynamic snow specular highlights
 
                
                
                
                
                
             
         
        
            
            
            
                
                Intensity control for auto specular / fresnel from sky lighting
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Scene stuff. Splitting rocks into snow & no snow.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Scene stuff. More snow rocks.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Changed to straight normal+height packing for less artifacts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Auroras that suck less, and lots of little northern scene stuff.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Rexported rock meshes with centered pivots. Minor shader update. New cave entrance test scene and WIP assets.
 
                
                
                
                
                
             
         
        
            
            
            
                
                More cave scene and asset updates. Deleted old cave assets.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Massive nature file restructuring and cleaning. Some new minor nature props.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Killing sneaky zombie files.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Missing mushrooms, some grass stuff.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cave asset updates. Waterfall shader. Added VPaint plugin back in. + Holy giant merge batman.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tiny wolf fur tweak, mushroom prefabs, fixed cliff shader detail textures.
 
                
                
                
                
                
             
         
        
            
            
            
                
                LUT for the northern tundra.