branchrust_reboot/main/compound_monument_updatescancel

22 Commits over 0 Days - Infinitycph!

9 Years Ago
compound tunnel A scene2prefab
9 Years Ago
compound tunnel A improvements scene2prefab
9 Years Ago
fixed checkpoint model LOD1 floating decal
9 Years Ago
compound tunnel B progress backup
9 Years Ago
compound tunnel B improvements light overgrowth pass scene2prefab
9 Years Ago
progress backup
9 Years Ago
progress backup / tunnel A scientists patrols
9 Years Ago
tunnel B scientists patrols A and B lookat's scene2prefab
9 Years Ago
New electric poles / removed old meshes
9 Years Ago
Fixed UV direction being wrong on all watch towers
9 Years Ago
Added padding polygon strip to sewer tunnels to avoid sky clipping through at lower quality levels
9 Years Ago
WTP terrain blend texture fix
9 Years Ago
Possible fix for cave spikes pit resetting last wipe
9 Years Ago
Caves scene2prefab
9 Years Ago
Billboards greybox
9 Years Ago
Broken electric pole variant
9 Years Ago
Electric poles / spotlight and snapped cable variants
9 Years Ago
Replaced old powerlines in the compound monument
9 Years Ago
Rotated electric poles in the compound
9 Years Ago
billboard_a files
9 Years Ago
replaced links to prefab in the scene scene2prefab
9 Years Ago
Added powerlines to old monuments