branchrust_reboot/main/compound_monument_updatescancel
22 Commits over 0 Days - ∞cph!
compound tunnel A
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compound tunnel A improvements
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fixed checkpoint model LOD1 floating decal
compound tunnel B progress backup
compound tunnel B improvements
light overgrowth pass
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progress backup / tunnel A scientists patrols
tunnel B scientists patrols
A and B lookat's
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New electric poles / removed old meshes
Fixed UV direction being wrong on all watch towers
Added padding polygon strip to sewer tunnels to avoid sky clipping through at lower quality levels
WTP terrain blend texture fix
Possible fix for cave spikes pit resetting last wipe
Broken electric pole variant
Electric poles / spotlight and snapped cable variants
Replaced old powerlines in the compound monument
Rotated electric poles in the compound
replaced links to prefab in the scene
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Added powerlines to old monuments