branchrust_reboot/main/conditional_models_2cancel

32 Commits over 31 Days - 0.04cph!

8 Years Ago
Tweaks and fixes
8 Years Ago
Retired Construction Skin layer entirely
8 Years Ago
Building deployable updates (retired Construction Skin layer)
8 Years Ago
Wind generator uses SimpleBuildingBlock
8 Years Ago
External walls and window bars use SimpleBuildingBlock
8 Years Ago
Building skin updates (empty child object culling)
8 Years Ago
Building prefab updates (now using PreviewMesh for editor preview)
8 Years Ago
Server Cull / Client Cull game object tags work once again
8 Years Ago
Retired ConstructionCollision
8 Years Ago
Editor construction prefab preview
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Building block prefab updates
8 Years Ago
Conditional models run on both client and server
8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
roof conditional models 2.0 upgrade
8 Years Ago
Rock and metal foundation steps no longer remove foundation sides (since they're not solid beneath them)
8 Years Ago
Merge from main
8 Years Ago
Roof conditional model adjustments
8 Years Ago
Roof conditional model improvements and fixes
8 Years Ago
Fixed initial conditional model state
8 Years Ago
Merge from main
8 Years Ago
Updated building prefabs to the new conditional model system
8 Years Ago
Roof and foundation conditional model scripts Neighbour socket type and entity link
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Ripped out the old conditional model system (refresh / process queues, building block extension) Disabled ModelConditionTest_Sphere globally (deprecated) Implemented conditional model system 2.0 baseline (managed by ConstructionSkin)