branchrust_reboot/main/cookingv2/coopcancel

38 Commits over 31 Days - 0.05cph!

3 Months Ago
chicken coop gibs updated prefab
3 Months Ago
updated chicken coop deploy prefab
3 Months Ago
chicken coop LODs coop hatch custom mesh collider
3 Months Ago
chicken coop progress refined materials, renamed UV2 ao - lookin' juicy
3 Months Ago
coop update
3 Months Ago
Merge from parent
3 Months Ago
Compile fixes
3 Months Ago
Fixed moving and sleeping on chicken sharing a flag Fixed being able to pick up the chicken coop while it has chickens Refactors
3 Months Ago
Chickens in coops now go to sleep at night
3 Months Ago
Added debug.ForceChickensSpawnEgg, forces all chickens in the provided range to drop an egg Eggs now drop from just behind the chicken
3 Months Ago
Rework how chickens drop eggs in the world Every 20-40s check if there are players within 100m, if they are there's a 50% chance an egg will drop This should mean players that find chickens in the wild could randomly find eggs in the area, or they could chase chickens for a while to try and get an egg Eggs are now a common item for despawn purposes so they will time out pretty quickly (and we don't flood servers with physics eggs)
3 Months Ago
Implemented visibility system for chickens (taken from recent horse implementation)
3 Months Ago
Move need updates into a budgeted work queue
3 Months Ago
Small status widget update, break out vitals into a new prefab with tooltips and bigger progress bars
3 Months Ago
If chickens are below 50% happiness they will slowly start to take damage, if above 50% they will slowly heal
3 Months Ago
Farmable chickens now take damage and drop corpses like regular chickens
3 Months Ago
Names Added a slot for produced eggs in the chicken coop loot panel Chickens now lay eggs periodically if they are happy (randomised, so the happier the chicken the more eggs) Added a slight tint colour randomisation to each chicken (experimental)
3 Months Ago
Farmable chickens don't collide with player movement Added a crosshair panel to show stats of each chicken when the player looks at them (like the plant genetics display)
3 Months Ago
Chickens now animate correctly Fixed sfx not working, falls back to normal chicken sfx
3 Months Ago
First pass piping update data (similar to IO tool)
3 Months Ago
Created farming inventory loadout Chickens can eat and drink
3 Months Ago
Added server.fillChickenCoop command
3 Months Ago
Hook up sunlight tracking
3 Months Ago
Refactors for future content Added sunlight stat
3 Months Ago
First pass new model setup
3 Months Ago
Protobuf
3 Months Ago
Merge from parent
3 Months Ago
reduced material usage updated chicken coop mesh
3 Months Ago
chicken coop progress
3 Months Ago
chicken coop blockout and textures - fencing based on 3x3
3 Months Ago
Unsaved chicken name stuff
4 Months Ago
Water and food handling
4 Months Ago
Spawning, initial stats
4 Months Ago
Merge from parent
4 Months Ago
First pass on spawning process, status tracking, loot panels
4 Months Ago
Prototyping a new simple chicken for use in coops
4 Months Ago
Merge from parent
4 Months Ago
Chicken coop tests