branchrust_reboot/main/d11_console_version/streamingcancel

115 Commits over 123 Days - 0.04cph!

2 Years Ago
Decomposed monument & other "SceneToPrefab" prefabs
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2 Years Ago
Added D11_WORLD_SPAWN define to make it easy to turn off if it breaks everything
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2 Years Ago
Updated metas with asset bundles
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2 Years Ago
Updated game manifest
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2 Years Ago
Fall back to non-preprocessed prefabs if file is missing
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2 Years Ago
2 Years Ago
Merged from d11_console_version
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2 Years Ago
Added prefabs for dynamic monument spawning
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2 Years Ago
Catch an error about disabled animators a bit earlier to reduce spam
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2 Years Ago
Enable "reuse collision callbacks" on physics
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2 Years Ago
2 Years Ago
Fix bug in D11WorldSpawn, add it to lod.prefab and initialise it from WorldSetup
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2 Years Ago
Added some ladder prefab variants
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2 Years Ago
Added WorldSpaceGrid.CircleIntersectCell
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2 Years Ago
Changed BuildPrefabs to use SaveAsPrefabAsset instead of copying files around
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2 Years Ago
Ensure world prefabs spawn in when player spawns
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2 Years Ago
Turn off LODs when RendererLOD is disabled
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2 Years Ago
Added D11WorldSpawn for dynamic spawning of map prefabs (monuments etc)
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2 Years Ago
better hash for D11InstanceData
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2 Years Ago
Updated incremental build thing to allow non-recursive mode
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2 Years Ago
Added some rock prefab variants
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2 Years Ago
Updated manifest
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2 Years Ago
Merge with d11_console_version
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2 Years Ago
Updated Unity version
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2 Years Ago
Updated player settings
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2 Years Ago
Updated unity version
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2 Years Ago
Tidied up perf text
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2 Years Ago
A couple more gc allocs removed
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2 Years Ago
Remove gc allocs in PerformanceUI
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2 Years Ago
Fix a few GC allocs
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2 Years Ago
Remove a couple more gc allocs
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2 Years Ago
Put litenetlib logging on a NET_DEBUG define
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2 Years Ago
Fix some gc allocs
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2 Years Ago
Fix for some unnecessary gc allocs
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2 Years Ago
Fix for unnecessary playfab gc allocs
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2 Years Ago
Fixes for DeferredDecalRenderer GC allocs
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2 Years Ago
ensure bundles are loaded before loading warmup assets.. was getting problems running a server otherwise
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2 Years Ago
Moved the prefab unloading because it was causing timeouts
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2 Years Ago
Script compile fix
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2 Years Ago
Fix for EDITOR_ASSET_BUNDLE
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2 Years Ago
Removed obsolete lod streaming menu switch
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2 Years Ago
Merge with d11_console_version
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2 Years Ago
Disable mesh streaming on sever
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2 Years Ago
Compress and stream baked meshes
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2 Years Ago
fix merge problem
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2 Years Ago
Apply mesh streaming settings
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2 Years Ago
Script compile fixes
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2 Years Ago
Merge from d11_console_branch
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2 Years Ago
Build test asset bundle into build/test folder
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2 Years Ago
Updated Unity version
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