branchrust_reboot/main/d11_console_version/streamingcancel

115 Commits over 123 Days - 0.04cph!

5 Years Ago
Decomposed monument & other "SceneToPrefab" prefabs
5 Years Ago
Added D11_WORLD_SPAWN define to make it easy to turn off if it breaks everything
5 Years Ago
Updated metas with asset bundles
5 Years Ago
Updated game manifest
5 Years Ago
Fall back to non-preprocessed prefabs if file is missing
5 Years Ago
Server fix
5 Years Ago
Merged from d11_console_version
5 Years Ago
Added prefabs for dynamic monument spawning
5 Years Ago
Catch an error about disabled animators a bit earlier to reduce spam
5 Years Ago
Enable "reuse collision callbacks" on physics
5 Years Ago
enable vsync
5 Years Ago
Fix bug in D11WorldSpawn, add it to lod.prefab and initialise it from WorldSetup
5 Years Ago
Added some ladder prefab variants
5 Years Ago
Added WorldSpaceGrid.CircleIntersectCell
5 Years Ago
Changed BuildPrefabs to use SaveAsPrefabAsset instead of copying files around
5 Years Ago
Ensure world prefabs spawn in when player spawns
5 Years Ago
Turn off LODs when RendererLOD is disabled
5 Years Ago
Added D11WorldSpawn for dynamic spawning of map prefabs (monuments etc)
5 Years Ago
better hash for D11InstanceData
5 Years Ago
Updated incremental build thing to allow non-recursive mode
5 Years Ago
Added some rock prefab variants
5 Years Ago
Updated manifest
5 Years Ago
Merge with d11_console_version
5 Years Ago
Updated Unity version
5 Years Ago
Updated player settings
5 Years Ago
Updated unity version
5 Years Ago
Tidied up perf text
5 Years Ago
A couple more gc allocs removed
5 Years Ago
Remove gc allocs in PerformanceUI
5 Years Ago
Fix a few GC allocs
5 Years Ago
Remove a couple more gc allocs
5 Years Ago
Put litenetlib logging on a NET_DEBUG define
5 Years Ago
Fix some gc allocs
5 Years Ago
Fix for some unnecessary gc allocs
5 Years Ago
Fix for unnecessary playfab gc allocs
5 Years Ago
Fixes for DeferredDecalRenderer GC allocs
5 Years Ago
ensure bundles are loaded before loading warmup assets.. was getting problems running a server otherwise
5 Years Ago
Moved the prefab unloading because it was causing timeouts
5 Years Ago
Script compile fix
5 Years Ago
Fix for EDITOR_ASSET_BUNDLE
5 Years Ago
Removed obsolete lod streaming menu switch
5 Years Ago
Merge with d11_console_version
5 Years Ago
Disable mesh streaming on sever
5 Years Ago
Compress and stream baked meshes
5 Years Ago
fix merge problem
5 Years Ago
Apply mesh streaming settings
5 Years Ago
Script compile fixes
5 Years Ago
Merge from d11_console_branch
5 Years Ago
Build test asset bundle into build/test folder
5 Years Ago
Updated Unity version