branchrust_reboot/main/dungeon_art_3/natural_cavescancel

103 Commits over 30 Days - 0.14cph!

10 Years Ago
caves dressing cont'd rockwall ladder/climbing mesh/prefab temporary lava decal prefab
10 Years Ago
progress/backup
10 Years Ago
cave_small_medium base files
10 Years Ago
10 Years Ago
backup current terrain files and splats
10 Years Ago
cave_small_medium layout 3 extra cave blocks to add granularity
10 Years Ago
collider fixes
10 Years Ago
backup
10 Years Ago
merge from dungeon_art3
10 Years Ago
cave_small_hard layout and files
10 Years Ago
water visibility trigger debug code
10 Years Ago
fixed a couple of bugs in cave blocks adjusted killing spikes rates for a total kill upon fall
10 Years Ago
updated the spawn amount of caves adding cave_medium_easy layout and files
10 Years Ago
cave_medium_easy terrain trigger fix at exit2 added more headspace for a jump in canyon room
10 Years Ago
cherrypicking 16725
10 Years Ago
adding cave_medium_medium layout and files adjustments to cave_well_c room jump
10 Years Ago
Adding cave_medium_hard layout and files Updated all caves scenes
10 Years Ago
Cherry picking 16738
10 Years Ago
Activated water vis trigger in edit mode only, for testing purposes Fixed tick collision issue properly
10 Years Ago
Need to be able to test the caves for now underwater
10 Years Ago
Modifications to a timber mine tunnel block
10 Years Ago
ding dong back to normal
10 Years Ago
closing holes sparkles
10 Years Ago
layout updates on some cave rooms
10 Years Ago
Scene2Prefab caves
10 Years Ago
backup/progress
10 Years Ago
fixes to some cave rooms, new cave block corner_up Adding cave_large_hard files wip
10 Years Ago
cave_large_hard progress
10 Years Ago
Cave_large_hard end Adding Cave_large_sewers_hard files wip
10 Years Ago
progress/backup
10 Years Ago
Scene2Prefab caves
10 Years Ago
lift shaft prefab wip
10 Years Ago
scene2prefab caves
10 Years Ago
changing layer on lift
10 Years Ago
working lift shaft
10 Years Ago
progress
10 Years Ago
model grid tweaks adding cave_large_medium files wip
10 Years Ago
fixed a hole in timber mine block T junction layout improvements cave_large_medium
10 Years Ago
Made beam jumping puzzles easier Fixed several blockers, jump shortcuts
10 Years Ago
Scene2Prefab caves
10 Years Ago
backup beam puzzles a notch easier
10 Years Ago
Improved bucket design to not clip with player's camera Made animation less choppy - got boring after a while
10 Years Ago
Cave_small_easy entrance rubberbanding fix Cave_small_medium layout rework
10 Years Ago
Adding a 0.5m padding to building allowed zones in caves to allow for slight construction angles and alignment error
10 Years Ago
Scene2Prefab caves
10 Years Ago
progress, prevent building volumes outside caves
10 Years Ago
Bunker rooms dressing scene for prefabs
10 Years Ago
backup
10 Years Ago
timber mine prefabs have their own prevent_building volumes
10 Years Ago
sewer tunnels and rooms prefabs have their own prevent_building volumes