branchrust_reboot/main/dungeon_art_5cancel
250 Commits over 92 Days - 0.11cph!
airfield underground sewer and bunker network WIP
fixes, splats adjustments
Bunker rooms - polishing - removing/moving floating objects
Airfield underground loot spawns / doors / door barricades setup
Launch_site level design first pass / lines of sight & flow
launch site model
rocket crane model
Airfield underground culling volumes setup
airfield unreachable door barricade, line of sight culling fixes
Bunker door prefab and placement
Launch site greybox progress + puzzle layout
first cover pass around core
progress
launch_site floodlights greybox
greybox material mapping on structures
progress
Industrial fixtures / vents
Bunker room prop placement update
rocket_crane greybox detail pass
adding damian's layer prefab file
Initial greybox pass on the rocket factory area
extended pipes toward the silos slightly
worked out road layout
underground cleanup
Added road blocks without pavement, 3 wip new blocks
Rocket factory area greybox refinement
progress backup / new road segments prefabs
Moved rocket factory area to another scene file
Rocket factory site backup
Rocket factory site pipe network and cover
rocket factory site backup
Rocket factory site backup
overgrowth dressing on new road segments
Rocket factory update / AC unit greyboxes