branchrust_reboot/main/dungeon_art_5cancel
250 Commits over 92 Days - 0.11cph!
Rocket factory walkway textures
rocket wagon model, LODs, COL,Prefabs
launch_site prepping/scene management
Merged factory level with launch_site level, organization
Monument & Building splats
Material tweaks
Launch_site terrain triggers, prevent building volumes
Rocket factory tower stairs
ground zero cols and LODs progress + prefabs
ground zero cols and LODs progress + prefabs
ground zero cols and LODs progress + prefabs
ground zero cols and LODs progress + prefabs
ground zero cols and LODs progress + prefabs end
bespoke pipes cols and LODs + prefabs
range rails cols and LODs + prefabs
terrain mounds cols and LODs + prefabs
Rocket factory building / interior / exterior / progress
plastic_wrap generic textures
Rocket factory / broken windows / interior polish / backup
Rocket factory prefabs / scene changes
rocket paneling, thermal cloth, metal_panels_b generic textures
removing cars temporary art from Habor_2, Military_tunnel_1
Rocket factory building backup
rocket decals, decal textures, backup
Rocket final models/LODs/COLs/Prefabs - including interior material variations
office building interior a floors greybox
Added interior greybox to one of the office buildings
WIP office building exterior + interior updates
office_floor_a and office_ceiling texture sets + mats
Rocket factory rocket scaffolding progress/interior trims/walkway damage
office_vents texture sets + mats
damaged textures, material setup, sizes