branchrust_reboot/main/fix_explosive_insertscancel

5 Commits over 0 Days - ∞cph!

3 Months Ago
Add 180 PlayerExplosion damage to HV rocket (30 explosion + 150 blunt)
3 Months Ago
Convert PlayerExplosion damage -> Explosion damage when players are attacked - functions as "player specific explosion damage" while keeping normal explosion resistances of armor Scale PlayerExplosion damage to zero for all other entities (so PlayerExplosion doesn't anything other than players)
3 Months Ago
All ProtectionProperties get reserialized after adding new damage type
3 Months Ago
Add "PlayerExplosion" damage type
3 Months Ago
Add `setwornarmorslots` command to change the amount of armor insert slots your worn armor has - default to setting all worn items to max slots, can provide number after