branchrust_reboot/main/fix_explosive_insertscancel

5 Commits over 0 Days - ∞cph!

10 Months Ago
Add 180 PlayerExplosion damage to HV rocket (30 explosion + 150 blunt)
10 Months Ago
Convert PlayerExplosion damage -> Explosion damage when players are attacked - functions as "player specific explosion damage" while keeping normal explosion resistances of armor Scale PlayerExplosion damage to zero for all other entities (so PlayerExplosion doesn't anything other than players)
10 Months Ago
All ProtectionProperties get reserialized after adding new damage type
10 Months Ago
Add "PlayerExplosion" damage type
10 Months Ago
Add `setwornarmorslots` command to change the amount of armor insert slots your worn armor has - default to setting all worn items to max slots, can provide number after