branchrust_reboot/main/gunaudiofixescancel

5 Commits over 0 Days - ∞cph!

10 Months Ago
merge from main
10 Months Ago
fix one more case where audiosource spread could be end up being set incorrectly
10 Months Ago
Make sure EffectParentToWeaponBone calls BroadcastOnParentDestroying so gunshots finish playing when switching weapons
10 Months Ago
Fix EffectAudioPerspectiveSwitcher only modifying the first SoundPlayer on an effect prefab
10 Months Ago
fix custom spread curves being stomped when initializing sounds (fix for stereo spread weirdness w/ harbor cranes/gunshots)