branchrust_reboot/main/hardcorecancel
82 Commits over 62 Days - 0.06cph!
Made death screen less transparent (darker)
Make death screen somewhat transparent
Global network hardcore gamemode
Fix making bed public & count of active bags in message
Fixed messages not being sent when placing bags
Fixed error when assigning bag
Shuffled around #if SERVER to fix compile errors in BaseGameMode-Vanilla.cs
RelationshipManager.contacts is replicated convar rather than server (fixes compile error)
Add CanBuildEntity & CanAssignBed to gamemode
Can only have 5 bags, will get a message for each one you add when:
- placing
- assign bag
- take over public bed
- make bed private
Maximum 5 bags shown on respawn screen
Removed placeholder "beds must be placed further than 250m away"
Merge from main -> hardcore
Remove placeholder bed changes
Can add arbirary convars to gamemodes
Run convars when the gamemode is created
Gamemodes can customize sleeping bag reset range (needs balance pass)
Wipe BPs on force wipe (normal map wipe)
Hide seed in F1 `Info` menu
Dont report the seed to steam
Let the client know rust+ is off by setting app.serverid
Disable crawling wounded state
Add convar `crawlingenabled` to disable crawling
Disable printpos, printrot, printhead, printeyes & printinput commands
Added hardcore server tag
Block global chat on the server when convars are set (so players cant send console commands to bypass)
Global chat & local chat convars
Disabled global chat
Added local chat channel
Local chat range 100m
Remove scientists and turrets from "safe" monuments
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Disable commands on client: monuments, rendermap, renderlabs, rendertunnels
Disable "g" map
Disable respawn map
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