branchrust_reboot/main/hdrp/world_art_revampcancel

54 Commits over 0 Days - ∞cph!

7 Years Ago
Reviewed and fixed treelod prefabs
7 Years Ago
Testing for impostor NRE
7 Years Ago
Moved revamp shader and shaderfuncs around Renamed cliffs to HDRP/Custom/Cliff Fixed compile errors and include files due to hdrp switch Changed terrain sampler SF to ignore specular; set metallic to zero for now Changed shore wetness sampler SF to bypass calc (for now)
7 Years Ago
Merge from /main/env-shaders/world_art_revamp/premerge