branchrust_reboot/main/heli_fixescancel

11 Commits over 30 Days - 0.02cph!

16 Days Ago
Removed debug stuff
16 Days Ago
Bunch more targetting bugs fixed Had to revert damage checks and 0 hp workaround Modified zone sizes again
16 Days Ago
Fixed exploding heli in mid air without crashing Another attempt to fix this neverending orbit bug :)
16 Days Ago
Ensured starting orbit break inside update won't call the rest of the movement code that iteration
16 Days Ago
Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
16 Days Ago
Prevent further damage to heli once in death state Ensure death spinout location is located on the floor
16 Days Ago
Ensure some space is allocated for collisions prior to the death spinout
16 Days Ago
Added convar to disable monument crashing
16 Days Ago
Ensured monuments that have default tier don't slip through the cracks
16 Days Ago
Additional check for monument type
16 Days Ago
Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.