branchrust_reboot/main/heli_fixescancel

11 Commits over 30 Days - 0.02cph!

10 Months Ago
Removed debug stuff
10 Months Ago
Bunch more targetting bugs fixed Had to revert damage checks and 0 hp workaround Modified zone sizes again
10 Months Ago
Fixed exploding heli in mid air without crashing Another attempt to fix this neverending orbit bug :)
10 Months Ago
Ensured starting orbit break inside update won't call the rest of the movement code that iteration
10 Months Ago
Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
10 Months Ago
Prevent further damage to heli once in death state Ensure death spinout location is located on the floor
10 Months Ago
Ensure some space is allocated for collisions prior to the death spinout
10 Months Ago
Added convar to disable monument crashing
10 Months Ago
Ensured monuments that have default tier don't slip through the cracks
10 Months Ago
Additional check for monument type
10 Months Ago
Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.