branchrust_reboot/main/indirect_instancing_canvas_rendering_issuecancel
4 Commits over 0 Days - ∞cph!
Removed another BroadcastRefresh call that wasn't needed
Added a broadcast refresh when the PhotoFrame paintable source is updated which fixes issues with some surfaces not updating correctly and reduced the number of broadcast refreshes that are needed for paintable sources
- Fixed refreshing of paintable gameobjects when their Materials/MaterialPropertyBlocks have changed
- Added an UpdateInstance method for fallback renderers as they weren't being updated
- Prevented renderers for unintentionally using the wrong MaterialPropertyBlocks that were meant for other renderers