branchrust_reboot/main/indirect_instancing_fixescancel

8 Commits over 0 Days - ∞cph!

2 Months Ago
Restore constant that I removed because I was an idiot.
2 Months Ago
Rebase on /main
2 Months Ago
Fix multiple issues with LOD bounds/distance calculations: - Never return zero-bounds for anything, try multiple things and fall back to 1 m³ as a last resort. - Always use bounds (and center) of LOD0 for consensus between LOD states. - Fix fallback renderer using transform position instead of bounds center for distance calculations.
2 Months Ago
Properly fix brightness flicker by using a GlobalKeyword instead of a string
2 Months Ago
Fixed brightness flickering on indirect instancing objects when moving camera (inefficient variant)
2 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
2 Months Ago
Rebase on /main
2 Months Ago
Undo: Enable more materials for instancing that weren't caught previously because of a buggy automation in indirect instancing tools