branchrust_reboot/main/io_seismic_sensorcancel

33 Commits over 61 Days - 0.02cph!

33 Days Ago
Fixed a potential OOB error when clearing wires
33 Days Ago
Added CallsPerSecond attributes on SeismicSensor, Electrical Branch and WireTool RPCs Codegen
34 Days Ago
Relaxed the seismic sensor distance checks to mitigate wall thickness Tossing a C4 on a wall exactly 10 foundations away was not working as it was 30.25m away from the sensor
46 Days Ago
Output detected explosion vibration level regardless of the current energy
46 Days Ago
Renamed 'Passthrough' to 'Power Out'
46 Days Ago
Re applied 98023 (tech tree)
46 Days Ago
Merged main into io_seismic_sensor
46 Days Ago
Removed some junk files not meant to be submitted
46 Days Ago
Added seismic sensor to T2 tech tree, tweaked inventory grab & drop sounds
46 Days Ago
Collider tweaks, more precise
50 Days Ago
Deploy sound, placement tweaks and guide mesh scale
50 Days Ago
Item icon
50 Days Ago
Art implementation, blinking light behaviour
50 Days Ago
merge from main
51 Days Ago
merge from main
52 Days Ago
Do not detect molotovs
53 Days Ago
Added range info to the seismic sensor item information panel UI
53 Days Ago
Notify seismic sensor when flame turrets are destroyed
53 Days Ago
Tweaked various explosives seismic vibration levels
53 Days Ago
Fixed thrown easter eggs and halloween candies notifying seismic sensors (they're secretly grenades)
53 Days Ago
Notify seismic sensor on helicopter explosions (both players and AI owned)
55 Days Ago
Tweaked rockets vibration level
55 Days Ago
Green/red light behaviour Name and description Recipe first pass Updated placeholder model and icon
55 Days Ago
Merged main into io_seismic_sensor
55 Days Ago
Compile fix
56 Days Ago
Grid based detection
57 Days Ago
Configurable sensor range
57 Days Ago
Detect nearby explosive ammo hits
57 Days Ago
Optimised explosion detection
57 Days Ago
Merged main into io_seismic_sensor
2 Months Ago
Detect nearby explosives detonating, assigned a different power value to each explosive tier
2 Months Ago
placeholder model and icon
2 Months Ago
Baseline, added new prefabs and placeholder assets