branchrust_reboot/main/io_seismic_sensorcancel

33 Commits over 61 Days - 0.02cph!

5 Months Ago
Fixed a potential OOB error when clearing wires
5 Months Ago
Added CallsPerSecond attributes on SeismicSensor, Electrical Branch and WireTool RPCs Codegen
5 Months Ago
Relaxed the seismic sensor distance checks to mitigate wall thickness Tossing a C4 on a wall exactly 10 foundations away was not working as it was 30.25m away from the sensor
5 Months Ago
Output detected explosion vibration level regardless of the current energy
5 Months Ago
Renamed 'Passthrough' to 'Power Out'
5 Months Ago
Re applied 98023 (tech tree)
5 Months Ago
Merged main into io_seismic_sensor
5 Months Ago
Removed some junk files not meant to be submitted
5 Months Ago
Added seismic sensor to T2 tech tree, tweaked inventory grab & drop sounds
5 Months Ago
Collider tweaks, more precise
5 Months Ago
Deploy sound, placement tweaks and guide mesh scale
5 Months Ago
Item icon
5 Months Ago
Art implementation, blinking light behaviour
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
Do not detect molotovs
5 Months Ago
Added range info to the seismic sensor item information panel UI
5 Months Ago
Notify seismic sensor when flame turrets are destroyed
5 Months Ago
Tweaked various explosives seismic vibration levels
5 Months Ago
Fixed thrown easter eggs and halloween candies notifying seismic sensors (they're secretly grenades)
5 Months Ago
Notify seismic sensor on helicopter explosions (both players and AI owned)
5 Months Ago
Tweaked rockets vibration level
5 Months Ago
Green/red light behaviour Name and description Recipe first pass Updated placeholder model and icon
5 Months Ago
Merged main into io_seismic_sensor
5 Months Ago
Compile fix
5 Months Ago
Grid based detection
5 Months Ago
Configurable sensor range
5 Months Ago
Detect nearby explosive ammo hits
5 Months Ago
Optimised explosion detection
5 Months Ago
Merged main into io_seismic_sensor
6 Months Ago
Detect nearby explosives detonating, assigned a different power value to each explosive tier
6 Months Ago
placeholder model and icon
6 Months Ago
Baseline, added new prefabs and placeholder assets