branchrust_reboot/main/io_seismic_sensorcancel

33 Commits over 61 Days - 0.02cph!

6 Months Ago
Fixed a potential OOB error when clearing wires
6 Months Ago
Added CallsPerSecond attributes on SeismicSensor, Electrical Branch and WireTool RPCs Codegen
6 Months Ago
Relaxed the seismic sensor distance checks to mitigate wall thickness Tossing a C4 on a wall exactly 10 foundations away was not working as it was 30.25m away from the sensor
6 Months Ago
Output detected explosion vibration level regardless of the current energy
6 Months Ago
Renamed 'Passthrough' to 'Power Out'
6 Months Ago
Re applied 98023 (tech tree)
6 Months Ago
Merged main into io_seismic_sensor
6 Months Ago
Removed some junk files not meant to be submitted
6 Months Ago
Added seismic sensor to T2 tech tree, tweaked inventory grab & drop sounds
6 Months Ago
Collider tweaks, more precise
7 Months Ago
Deploy sound, placement tweaks and guide mesh scale
7 Months Ago
Item icon
7 Months Ago
Art implementation, blinking light behaviour
7 Months Ago
merge from main
7 Months Ago
merge from main
7 Months Ago
Do not detect molotovs
7 Months Ago
Added range info to the seismic sensor item information panel UI
7 Months Ago
Notify seismic sensor when flame turrets are destroyed
7 Months Ago
Tweaked various explosives seismic vibration levels
7 Months Ago
Fixed thrown easter eggs and halloween candies notifying seismic sensors (they're secretly grenades)
7 Months Ago
Notify seismic sensor on helicopter explosions (both players and AI owned)
7 Months Ago
Tweaked rockets vibration level
7 Months Ago
Green/red light behaviour Name and description Recipe first pass Updated placeholder model and icon
7 Months Ago
Merged main into io_seismic_sensor
7 Months Ago
Compile fix
7 Months Ago
Grid based detection
7 Months Ago
Configurable sensor range
7 Months Ago
Detect nearby explosive ammo hits
7 Months Ago
Optimised explosion detection
7 Months Ago
Merged main into io_seismic_sensor
7 Months Ago
Detect nearby explosives detonating, assigned a different power value to each explosive tier
7 Months Ago
placeholder model and icon
7 Months Ago
Baseline, added new prefabs and placeholder assets