branchrust_reboot/main/jungle_dlccancel
129 Commits over 30 Days - 0.18cph!
dlc gesture
- 3p gestures anim meta updated
- player animator updated
- viewmodel gesture animator updated
- gesture set to be unlocked by default (for testing)
Setup obsidian knife for weapon racks.
tidied up salvaged_bamboo_shelves folder and renamed to remove spaces
rebuilt manifest just incase
Salvaged Bamboo Shelves - Set up with model, textures, materials, gibs, prefabs and manifest
fixed gloves clipping with clothing
merge from cocoknight_armour gloves conditionals
fixed missing hands on cocoknight gloves
renamed cocoknight arms to gloves, changed occupation so they swap out other gloves, - currently they have no hands so that needs fixing
merge from wood armour gloves
turned srgb off cocoknight ao
merge from cocoknight branch
added floor half shelves and shallow wall shelf prefab placeholders
Switch sprays to Decal/Deferred Decal
created wip prefabs and steam items for wallpapers and sprays
added wicker and bamboo storage, set up prefab, created steam item, added jungle dlc steam item, linked up storage, obsidian knife and jungle ar to it, updated manifest and skins list
Allow main monuments to spawn in Jungle Biome (currently lacking spawns, lower monument counts per server)
renaming of files for dlc gesture
added dlc gesture preview and hooked up
- added camera bone to arms only rig, enabling camera animation to be played during gestures
- setup camera animation on dlc gesture
- edits to 1p and 3p gesture anim length
removed duplicated sound for obsidian bone knfie but duplicated effects from bone knife and now 1p sounds work
initial jungle dlc gesture unity setup, also fixed missing slot in gesture collection
initial prefab setup and folders for jungle/aztec ak
merge from obsidianknife_setup