branchrust_reboot/main/legacybowcancel

27 Commits over 61 Days - 0.02cph!

1 Year Ago
vm legacy bow - fix for missing sounds (hopefully)
1 Year Ago
Legacy bow - updated anims and ironsights so it fires like the regular hunting bow
1 Year Ago
Fixed arrow tips appearing offset on legacy bow
1 Year Ago
Merge from main
1 Year Ago
legacy bow no sound fix
1 Year Ago
deleted unrequired model prefabs
1 Year Ago
item update, worldmodel prefab fixes
1 Year Ago
Manifest again
1 Year Ago
Merge from main (stomp craggy and manifest)
1 Year Ago
Make arrow renderers children of the bow_root_bone so that it gets turned on/off appropriately during the bow firing animation Update manifest
1 Year Ago
updated world bow anims
1 Year Ago
updated rigged world bow model
1 Year Ago
added bow icon
1 Year Ago
legacy bow entity updates
1 Year Ago
3p bow prefab setup
1 Year Ago
viewmodel anim updates
1 Year Ago
vm legacy bow - set up viewmodel renderer
1 Year Ago
changed bow fabric mat from fade to cutout
1 Year Ago
legacy bow vm - ironsight updates, anims tweaked
1 Year Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
1 Year Ago
Legacy bow model and texture updates viewmodel and world model changes
1 Year Ago
merge from main
1 Year Ago
legacy bow - initial prefab work
1 Year Ago
vm legacy bow - base rig and anim file
1 Year Ago
merge from main
1 Year Ago
legacy bow texture resize world model / lods intial prefab(s) setup
1 Year Ago
legacy bow initial setup viewmodel, textures and materials