branchrust_reboot/main/localizationcancel

59 Commits over 0 Days - ∞cph!

11 Months Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
11 Months Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
11 Months Ago
Fixed F7 report popup texts size again
11 Months Ago
merge from main
11 Months Ago
Fixed store item category texts always showing as Clothing Skin
11 Months Ago
Restored F7 report popup texts size again
11 Months Ago
merge from main
11 Months Ago
Disabled the duplicate translation error for now, need a better solution
11 Months Ago
Fixed random typos reported on Crowdin
11 Months Ago
Fixed typos in seed item descriptions
11 Months Ago
Fixed death screen 'Respawn' button text being truncated in Finnish
11 Months Ago
Removed 'doorway_desc' unused phrase from a bunch of prefabs
11 Months Ago
Minor fixes, removed unused phrases
11 Months Ago
merge from main
11 Months Ago
Compile fix (Translate is client only so the localization tools aren't available in SERVER only)
11 Months Ago
merge from main
11 Months Ago
Added FlextText to RustText converter (similar to TMP -> RustText)
11 Months Ago
Fixed wallpaper store page wainscoting preview not cycling through variations
11 Months Ago
Localized all store pages
11 Months Ago
Added an error message in the inspector when the Phrase already exists with the same token but with a different English value
11 Months Ago
Applied the Phrase property drawer to RustTextEditor
11 Months Ago
Localized general store items names and subtitles
11 Months Ago
Phrase custom property drawer: - Preview the phrase translation using the selected language - Show the english string when collapsed - Save and undo fixes
11 Months Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
11 Months Ago
Localized item store (still a few pages left)
11 Months Ago
Restored F7 report popup texts size
11 Months Ago
Compile fix
11 Months Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
11 Months Ago
Minor language option tweaks Restored MenuUI prefab state
11 Months Ago
Fixed missing characters in Chinese font
11 Months Ago
Fixed missing languages in LanguageSwitcher editor tool
11 Months Ago
Moved the language selection to the options menu Languages are now listed by their names, written in their own languages
11 Months Ago
merge from main
11 Months Ago
Cleaned up the Localization tools MenuItems name and priorities
11 Months Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
11 Months Ago
Removed unused "Two" key on RustOption.Normal prefab
11 Months Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
11 Months Ago
Null checks in RustText and Tooltip SetPhrase Fixes safezone warning formatting error
11 Months Ago
Fixed RustInput.Normal placeholder text having no localization token Set auto size values to support any language
11 Months Ago
merge from main
11 Months Ago
Compile fix
11 Months Ago
merge from main
11 Months Ago
Added the "Too many layers used to exclude objects from lighting blabla" warning log to the list of ignored logs, for the sake of my sanity
11 Months Ago
Set server browser tags min height to 14, so their height doesn't shrink based on the string used (was happening with some languages too)
11 Months Ago
Added min/max height settings to RustText Only draw the min/max fields if auto size is true Set Tooltip text min height to 24, so their height doesn't shrink based on the string used (was happening with some languages)
11 Months Ago
RustText SetPhrase method can now take arguments and will call SetPhraseArguments Allow multi-selection when converting LocalizeText components Minor Phrases update menu items naming change
11 Months Ago
Localized skin picker
11 Months Ago
Localized inventory item splitter "Enter split amount..." text
11 Months Ago
Localized IOEntity crosshair info Localized crosshair health and stability texts
11 Months Ago
Set Japanese font to Dynamic to fix the few missing characters (displayed as '?')