branchrust_reboot/main/media_projectscancel
1,117 Commits over 1,857 Days - 0.03cph!
Fixed concrete/lumberjack pickaxe and hatchet materials
Utility to refresh ViewModels to fix material errors (only needed for media_projects)
Moved over most recent version of PoseTools + PlayerPose. Updated existing pose files
Additional media preview changes + prefabs
Rigs + preview scene backup
Unsaved Dweller skeletons, updated existing pose prefabs (mat fixes)
Additional player prefab skeletons. Updated menu prefab list
Fixed missing mats on player prefabs
Temp hair and skin materials
Updated CreateMenuPrefabs
Additional skeleton prefabs
Use Player folder instead of PlayerMats
Improved naming iterator
Move materials into Hair, Skin and ItemSkins folder
CopyPlayerTool now attempts to reuse matching materials in the Assets/Media/Materials/PlayerMats folder instead of creating new materials when copying hair and skin
Updated CreateMenuPrefabs
Added right click script for SimpleBones
MulliganRenamer (editor tool)
Minor ignore config update
Made a MaterialPropertyBlockInspector to try and diagnose hair colouring issues
Fixed hair caps not getting copied over in copy player tool