branchrust_reboot/main/meta_shift/lootcancel

62 Commits over 0 Days - ∞cph!

8 Days Ago
fixed BP fragment clipping inside desk at air field s2p
8 Days Ago
sewer banch BP clipping fix
8 Days Ago
sewer branch BP single pickup fix s2p
8 Days Ago
fixed excavator coal_pile out of terrain on certain seeds
10 Days Ago
updated shore_crate to match player spawn locations
10 Days Ago
updated powerplant BP fragment spanw location, no longer dorps to floor s2p
10 Days Ago
Updated common foods loot to include corn, honey and potato
10 Days Ago
updated crate_shore spawn rules to prevent spawning in-land
10 Days Ago
Trainyard - fixed clipping create Powerplant - fixed clipping BP spawn Silo - fixed overlapping keycard s2p
10 Days Ago
Watertreatment plant Updated Diesel Spawner locations due to ninjas Updated SimpleSwitch location due QA keeps telling me players report they're getting stuck inside the puzzle, although they're not stuck, just unable to locate the switch, the one with bright LEDs in an open room, that one
10 Days Ago
radtown puzzle bypass fix
10 Days Ago
merge from main
10 Days Ago
Workbench tier 2 scrap cost 500 -> 250 Workbench tier 3 scrap cost 1250 -> 500
13 Days Ago
Fixed small spike trap desc typo
13 Days Ago
Fixed clipping fuse at ferry terminal s2p
13 Days Ago
merge from main
13 Days Ago
fixed missing blueprint fragment world model outlines
13 Days Ago
Advanced BP fragment typo fix
13 Days Ago
Updated hackable crate loot table, more variance Reduced slots, dynamic loot container Added title
13 Days Ago
Updated water treatment plant, radtown satdish and sphere tank puzzles
13 Days Ago
radtown puzzle wire update s2p
13 Days Ago
updated dome puzzle wires
13 Days Ago
ferry terminal s2p
13 Days Ago
ferry terminal puzzle wire update
13 Days Ago
fixed arctic research base bp fragment spawner
14 Days Ago
recycler added to dome green card puzzle room
14 Days Ago
water treatment plant puzzle update s2p
14 Days Ago
updated trainyard puzzle s2p
14 Days Ago
sewer branch puzzle update s2p
14 Days Ago
powerplant puzzle update
14 Days Ago
updated silo puzzle, adding blueprint fragment spawner - will revisit as this puzzle setup is strange s2p
14 Days Ago
military tunnel advance fragment spawner military tunnel puzzle should now ignore players above ground pausing the reset
14 Days Ago
launch site puzzle advanced fragment spawn added advanced blueprint fragment pickup entity s2p
14 Days Ago
harbor_2 puzzle update
14 Days Ago
harbor_1 puzzle update
14 Days Ago
airfield fragment puzzle spawn setup
14 Days Ago
airfield puzzle update
14 Days Ago
ferry terrminal basic puzzle ferry terrminal loot when in T1 now has slightly better loot
14 Days Ago
updated arctic base puzzle respawn for fragments s2p
14 Days Ago
sphere tank s2p
14 Days Ago
Sphere tank and radtown now have a basic green card puzzle
14 Days Ago
Basic fragment always spawn at blue card desk, remove from green manifest
14 Days Ago
manifest
14 Days Ago
greencard desk always spawns a single basic blueprint fragment
14 Days Ago
supply drop always spawns basic fragments
14 Days Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
14 Days Ago
merge from meta_shift
15 Days Ago
s2p bluecard monuments airfield powerplant trainyard watertreatment
15 Days Ago
merge from main
21 Days Ago
basic blueprint fragment pickup item always spawns on red keycard desk, next to red keycard (blue puzzle room)